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Vampires are less of an issue unless it is my favorite Vamp Emelie Gould who you simply do not change certain things with lol, I have found her eyes to be hands off.
I generally avoid modifications to the first 2 classes entirely adding or existing class, the werewolves however are only twitchy in the wolf state to my experiences.
Even creating from scratch can be shaky sometimes.
Anyway save before.^^
it works perfectly for plantsims
Then all you have to do is load the template in CAS and edit it.
For aliens it is a bit more complicated
Same thing, MC-> sims-> advanced-> edit in cas-> choose an alien and save it in the family box
Then create a new family using this template, like any other sim. Do not edit it, change age or gender. You can change the traits, LTW and preferences.
You will notice the traits and the eyes are normal, not alien
So you must return to MC->sims-> intermediate-> percentage of Alien DNA and enter 100
Return to game, your sim is a full alien, with the skills and black eyes.
I don't know if it works for mummies, simbots or imaginary friends, I never tried
The toad and tragic clown can be created directly as it is not a supernatural but a costume
Maybe you have to unlock the outfits. The tragic clown will not have the moodlet and the toad will not eat flies
As their actions are so limited I don't see why you would want to play a zombie. I don't even think the model exists for children and toddlers. But you can create a sim with the greyish skintone and pretend it is a zombie. Playing a character whose only interaction is to say "Braiiins" must be fun for about 10-15 seconds. Use an elixir if you really want to try
For the others, fairies, genies, ghosts and so on the model is already in the default CAS
You can't create supernatural pets