The Sims™ 3

The Sims™ 3

Editing Baby in CAS Crashes Game
I'm using the essential mods and I basically forced two women to have a baby, and whenever I try to make it into a toddler and save changes, my game crashes. Probably it's supposed to be done the normal way for it to not crash right?
Originally posted by igazor:
It is never really a good idea to change an existing in-game already sim's age stage in CAS especially when body shape changed are involved (so YA to Adult is usually fine). If the "essential mods" include NRaas or they could be extended to do so, I would suggest using MasterController to force an age-up instead. Or, of course you could do this the old fashioned way by presenting the household with a cake.

It's also possible that you have player made custom content (CC) baby clothes that are acting up, but players without CC would tend to experience this as well.
< >
Showing 1-12 of 12 comments
The author of this thread has indicated that this post answers the original topic.
igazor Oct 12, 2020 @ 8:26pm 
It is never really a good idea to change an existing in-game already sim's age stage in CAS especially when body shape changed are involved (so YA to Adult is usually fine). If the "essential mods" include NRaas or they could be extended to do so, I would suggest using MasterController to force an age-up instead. Or, of course you could do this the old fashioned way by presenting the household with a cake.

It's also possible that you have player made custom content (CC) baby clothes that are acting up, but players without CC would tend to experience this as well.
Last edited by igazor; Oct 12, 2020 @ 8:29pm
4K_240hz_MLED Oct 13, 2020 @ 6:15am 
Ive done it before with another family but the babies were made through sex and both parents were opposite genders, instead of Instant Baby via MasterController for same sex couple.

Guess I'll try the other suggestions you've made here.
igazor Oct 13, 2020 @ 6:41am 
Hope another method to age up works better. But just for the record, or what passes for one, it doesn't matter what the genders are of a sim's parents or whether the baby was carried to term or created by way of MC > Instant Baby. It's the same data set that makes up a sim regardless.
Last edited by igazor; Oct 13, 2020 @ 6:43am
4K_240hz_MLED Oct 13, 2020 @ 2:56pm 
So you're saying I should probably just allow Sims to age on their own and it won't matter if the parents are same sex couple?

Nevermind, using birthday cake worked and nothing bad occured.
Last edited by 4K_240hz_MLED; Oct 13, 2020 @ 5:10pm
Aoi Blue Oct 21, 2020 @ 8:53am 
You can spawn a cake with cheats to force the age up.

Also there are various other ways to force an age up with cheats. However, don't use CAS to do it.
4K_240hz_MLED Oct 21, 2020 @ 9:44am 
Originally posted by Aoi Blue:
You can spawn a cake with cheats to force the age up.

Also there are various other ways to force an age up with cheats. However, don't use CAS to do it.

ok but i was already told that by someone else.
Aoi Blue Oct 21, 2020 @ 1:57pm 
Yeah, I was mentioning that you could spawn it using cheats, you don't have to run to the grocery store.

There are also plenty of other cheats to force an age up. Many mods also have such cheats.
4K_240hz_MLED Oct 21, 2020 @ 3:24pm 
Originally posted by Aoi Blue:
Yeah, I was mentioning that you could spawn it using cheats, you don't have to run to the grocery store.

There are also plenty of other cheats to force an age up. Many mods also have such cheats.

I used MasterController originally and that just crashed my game instantly upon trying to save the changes I made when I forced the baby to become a toddler.
Aoi Blue Oct 22, 2020 @ 7:20am 
Originally posted by Give Me The N-Word Pass:
Originally posted by Aoi Blue:
Yeah, I was mentioning that you could spawn it using cheats, you don't have to run to the grocery store.

There are also plenty of other cheats to force an age up. Many mods also have such cheats.

I used MasterController originally and that just crashed my game instantly upon trying to save the changes I made when I forced the baby to become a toddler.
Yeah, make sure you use the right tool. Force age up, not change character traits.

Force age up forces the age up function properly.

Editing the age group data on a baby to age it up will basically preserve other stats exclusive to babies and not add the ones needed for a toddler resulting in a game crash.

This is a problem specific to babies. While other characters will glitch, you can just edit their attributes to fix it.

I tend to just set the baby's age to it's birthday, and let it age up naturally, or simply spawn in a cake. Depends if I feel like an actual birthday celebration. Honestly, I wish they would add a little more bonus for actually throwing the party to make you feel like doing it.
4K_240hz_MLED Oct 22, 2020 @ 10:32am 
Originally posted by Aoi Blue:
Yeah, make sure you use the right tool. Force age up, not change character traits.

Force age up forces the age up function properly.

Editing the age group data on a baby to age it up will basically preserve other stats exclusive to babies and not add the ones needed for a toddler resulting in a game crash.

But with Overwatch and that other mod, my game should be prevented from crashing to desktop when glitches occur. Weird that it crashed though.
igazor Oct 22, 2020 @ 3:06pm 
Originally posted by Give Me The N-Word Pass:
But with Overwatch and that other mod, my game should be prevented from crashing to desktop when glitches occur. Weird that it crashed though.

NRaas Overwatch doesn't prevent the game from crashing. It corrects in-game errors (like toddlers wandering away from their households or getting left behind and abandoned, for example) by checking against a very long list of known in-game issues. In some cases without Overwatch the game could become so confused that crashes ultimately occur because of too much conflicting or corrupt data, but it's not an intended crash shield directly. In other words, Overwatch stops a known list of glitches from happening in the first place.

NRaas ErrorTrap, if that one is in play, tries to capture and report on errors that can otherwise cause the game to crash, but it's not always going to be successful. There is no way to stop the game from ever crashing if a condition seems to warrant it and ErrorTrap can't "catch" it.
Last edited by igazor; Oct 22, 2020 @ 3:07pm
Aoi Blue Oct 23, 2020 @ 2:50am 
Originally posted by igazor:
Originally posted by Give Me The N-Word Pass:
But with Overwatch and that other mod, my game should be prevented from crashing to desktop when glitches occur. Weird that it crashed though.

NRaas Overwatch doesn't prevent the game from crashing. It corrects in-game errors (like toddlers wandering away from their households or getting left behind and abandoned, for example) by checking against a very long list of known in-game issues. In some cases without Overwatch the game could become so confused that crashes ultimately occur because of too much conflicting or corrupt data, but it's not an intended crash shield directly. In other words, Overwatch stops a known list of glitches from happening in the first place.

NRaas ErrorTrap, if that one is in play, tries to capture and report on errors that can otherwise cause the game to crash, but it's not always going to be successful. There is no way to stop the game from ever crashing if a condition seems to warrant it and ErrorTrap can't "catch" it.
Yep, that says it.

Most hard crashes ErrorTrap can catch and often nullify common types.
However, this is a "soft" crash type it can't. It would be interesting to see what type of soft crash, to see if ErrorTrap can be made to catch it. It might need to stasis the sim in question and give you the ability to recover it with Master Controller somehow.

I probably should try to replicate the bug and see what exactly is going on. My bet is the Sim is created with certain key attributes as "Null" resulting in an NRE that Errortrap can't catch. This would be a soft crash leading to a hard crash. Since ErrorTrap can only catch the hard crash as it's written write now, the soft crash would still exist, and ErrorTrap would fail.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Oct 12, 2020 @ 8:23pm
Posts: 12