The Sims™ 3

The Sims™ 3

nraas bug or something?
So, this is my first time in years I finally installed script mods :P
The mods are really nice. But apparently there's a bug relating to reporting-thing that's on the top-right. Specifically regarding to job performance. It keeps reporting about NPC Sims' as well as my own.

https://steamcommunity.com/sharedfiles/filedetails/?id=1521463848

The one that's shown on the report isn't my own, and isn't part of active household at all.
Has anyone experienced this? Or this is something expected when installing one of the mods and I need to disable something?

The one I installed:
nraas Master Controller with all supporting modules
nraas Overwatch
nraas Story Progression with all but 1-2 supporting modules

Any help is appreciated! Thanks!
Originally posted by igazor:
That's not a bug, that's the Story feature of StoryProgression. It's supposed to do that to give you a feel for what the inactive sims in your world are doing and how they are progressing.

If you don't like all the chatter, this can be adjusted. On City Hall or an in-game computer, NRaas > StoryProgression > General Options > All Stories > (and choose some subsets other than all sims to report on).

The Stories already in the queue will need to run out before your changes are honored, so that could take up to a sim day or so to see the difference.
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The author of this thread has indicated that this post answers the original topic.
igazor Sep 23, 2018 @ 8:21pm 
That's not a bug, that's the Story feature of StoryProgression. It's supposed to do that to give you a feel for what the inactive sims in your world are doing and how they are progressing.

If you don't like all the chatter, this can be adjusted. On City Hall or an in-game computer, NRaas > StoryProgression > General Options > All Stories > (and choose some subsets other than all sims to report on).

The Stories already in the queue will need to run out before your changes are honored, so that could take up to a sim day or so to see the difference.
Can I set this to "None"? Cause I did and there's no remaining queue that popped out. So I worried that's something I shouldn't done and stopped the mod instead.
But it looks like it still run as-is. So I asked for double confirmation that this is fine :P
To clear my point, That doesn't disable the Story Progression, right?
marstinson Sep 23, 2018 @ 10:11pm 
Originally posted by Gravis Ultrasound:
To clear my point, That doesn't disable the Story Progression, right?

Correct. It just disables the little notices in the upper-right. Most/All of the in-game effects (promotions, engagements, and the like) should be happening in the background, but you won't be notified about them.
Last edited by marstinson; Sep 23, 2018 @ 10:12pm
igazor Sep 23, 2018 @ 10:51pm 
I think most players who want the Stories restricted choose something like Blood Relatives and Friends. A small number of notifications takes away that eerie feeling that maybe nothing is progressing across town. But no, restricting the Stories doesn't restrict their impact. Only the notifications as marstinson said.

And some of us like the incessant chatter. To be fair, I don't really need to know that 200 different sims just reached Level One of the scratching their nose skill or just harvested their first turnip or whatever, but the levels of progression should get more interesting as time goes on. And it's always fun reading about the new romances, marriages, and breakups that the mod pushes, who is doing well in their jobs vs. who is getting demoted, etc. All a matter of taste, really.

Stopping the mod entirely would be NRaas > SP > General Options > Enable Progression > False.
Last edited by igazor; Sep 23, 2018 @ 10:53pm
Eh, I take the option if it has one. I'm just weird, I guess :P

Thanks, guys!
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Date Posted: Sep 23, 2018 @ 8:11pm
Posts: 6