The Sims™ 3

The Sims™ 3

JohnL Feb 28, 2018 @ 10:14pm
Awesome Mod
Does anyone have this who got their game here, if so what do you think? I just read what all this mod does and it seems amazing and just what I'd love for my game, but I want honest reviews and don't want to ruin or crash my game.
Here is the link to the manual and the place I found to download it, but I'm not sure which version I should download. I'm not going to do anything until I'm sure it will work out okay.

Awesome Mod : http://sims.wikia.com/wiki/AwesomeMod

Manual (what this mod does)
http://www.moreawesomethanyou.com/ts3/awesome/rtfm.txt

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Showing 1-10 of 10 comments
Eekhoorn Mar 1, 2018 @ 12:13am 
I don't know the mod nor did I read anything about it, but I can tell you to make a backup of your saves before you start modding your game. This way you can safely test if you like the mod and decide whether to keep playing with it or not without ruining your current save.

Backup files from C:\Users\Owner\Documents\Electronic Arts\The Sims 3\Saves
I don't use it ether but moreawesomethanyou is great because of their other stuff *wink wink* ;)
shrrkie Mar 1, 2018 @ 4:37am 
Is there's another link for the mod?
JohnL Mar 1, 2018 @ 7:08am 
Originally posted by MISHKA02:
Is there's another link for the mod?

Yes, it's that first link of the two I posted. I think the link to download it is toward the bottom of that page.

Thank you everyone and to Mr Calavera, good advice. I know this and I will still eff up and forget to back up games before doing things. So being reminded is a good thing! :-)
cruinne Mar 1, 2018 @ 9:02am 
I think the only thing to be aware of is that (if I recall), AwesomeMod and MasterController aren't compatible, so be sure to only have one installed.
igazor Mar 1, 2018 @ 10:09am 
Awesome and NRaas mods can co-exist. There are a couple of NRaas mods that really shouldn't be installed alongside of Awesome (MC isn't one of them) or some that have special considerations to be taken because they duplicate functionality. Also, only one type of story progression, NRaas SP's or Awesome's StoryMode, can be active at a time. If Awesome detects that NRaas SP is active and controlling progression, it is programmed to quietly switch off StoryMode.

http://nraas.wikispaces.com/Awesome

Awesome is a Core Mod and only customizable up to a point using its optional configuration tool and console commands, NRaas mods (other than ErrorTrap) are Script Mods and much more flexible to the player. The two developers took very different approaches to their mod development but respected each other enough to make their mods more or less work together in most cases rather than fight each other in-game but running both does give the player a bit more to manage and be aware of.

Edit: Should add that Awesome will kick up the core version mismatch warning at startup because as far as I know its developer never made it officially compatible with the Steam version of the game. If that's the only reason that the core mismatch error appears, and if the player can click through it, then it's harmless. If the game instead minimizes to the taskbar and there is no way to click through the warning, then Awesome becomes useless. Different players have different experiences with that built-in warning.
Last edited by igazor; Mar 1, 2018 @ 10:45am
cruinne Mar 1, 2018 @ 11:13am 
Thanks - I always thought they wouldn't work together. Good to know it's not true :-)
JohnL Mar 1, 2018 @ 5:52pm 
Thank you everyone for your imput.

I think I will just stick with Overwatch and Error trap. I love what the Awesome Mod is supposed to do. It's too bad the Dev's didn't make the game that way to begin with. If a modder can fix those issues then IMO the Dev's should have taken care of those issues a long time ago. Do they even play the games they develop?
I love this game so much, but the annoying issues are REALLY annoying. Things like the whole grounding teens and kids paradox or the complaining endlessly when they can't move somewhere. (that's fine if they are actually stuck, but mostly they just do it about every little thing and I want to punch them. LOL)
Last edited by JohnL; Mar 1, 2018 @ 5:56pm
Nahuel Mar 1, 2018 @ 7:53pm 
I've been using it since 2009 and it's a wonder. It works really well, faster than NRaas Story Progression and with less annoying notifications. It also adds an option to make any family SACRED and thus prevent them from being affected by EA's or Awesome's Story Progession. It fixes tons of bugs and adds many options and cheats such as MaxMotives and AddLotSize X to add lots of any size.
igazor Mar 1, 2018 @ 9:03pm 
The annoyance level of SP notifications, like so many other things, is customizable. Those story reports can be shut down or severely restricted with one SP options change without affecting the actual progression that takes place as a result of them.

The actual progression of towns under Awesome's StoryMode is typically much slower than NRaas SP can move. Awesome's method of progression dictates that the things that happen around town must be taking place on screen instead of much of it being pretend and reported on by stories with the effects then applied to the sims. Whether all that extra activity happening more slowly is a downside or a selling point is of course up to the player.

I think players who do want an alternative to EA's story progression and who are willing to experiment should consider trying both methods (at different times and/or on different ongoing game saves of course) to get a feel for how each one works.
Last edited by igazor; Mar 1, 2018 @ 9:16pm
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Date Posted: Feb 28, 2018 @ 10:14pm
Posts: 10