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So if you want to play and cut load times, don't use custom content (or keep it minimal) and play off a SSD.
But, on most systems, if we are talking about 30 minutes, an hour, or more, then something is usually not right and game file maintenance would likely be in order.
http://www.nraas.net/community/TIPS-FOR-BETTER-GAME-PERFORMANCE
I had it slower without defragmentation in place.
why it should remove replay value? alt-tab and never close it :) it sits minimized and barely takes any resources so you can take a break and return to it later. Loading it once a day is not a big deal
-Turned off loading screen game
- Use TS3W.exe
-Hit spacebar as soon as Sims 3 logo ends and fly-in starts
20 seconds to load in a 6 person household worth over $1,000,000
If you make a new game once, let it fully load, and then make a save of that fresh world, you can reload from it in about a minute. And then just Save As to split it off into it's own world for that playthrough.
Later worlds added near the end of game's lifespan already have most expansion buildings set and are instead removed, which takes less time to load, it's only the earlier (and better designed/Quality tested worlds) that suffer from the longest load times.
when it comes to adventures/university, I usually just try to stay for as long as possible to minimize the amount of times you need to jump between them.
Just go to game folder and launch it directly, you can use it to play completely offline or login and use with EA only. this way you greatly save on CPU usage and game runs smoothly, can handle more NPCs on 1 lot without micro stutters it had before. I suggest you to check if your sims launcher eats your CPU and run game without it.