The Sims™ 3

The Sims™ 3

Fo0 Jan 4, 2018 @ 8:14pm
Is there a cheat to make unlimited body proporion size?
Alright so i wanna make a sim that looks like a noodle man, how do i do that?
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Showing 1-6 of 6 comments
cruinne Jan 5, 2018 @ 7:26am 
There are mods that add additional sliders, but I don't know if you can do that whole noodle-man thing.

Even if you could, then the clothes and such would no longer work because of the way the game is put together - it only allows a certain range of size and shape variation before things break.
Fo0 Jan 5, 2018 @ 12:16pm 
Originally posted by cruinne:
There are mods that add additional sliders, but I don't know if you can do that whole noodle-man thing.

Even if you could, then the clothes and such would no longer work because of the way the game is put together - it only allows a certain range of size and shape variation before things break.
Thanks for trying to help, I was just trying to make him look like a noodle as much as possible. I also didn't care if it breaks it, if you mean like making the model blocky. If you're talking about it just glitching out and part of your sim's body parts are crippled or in the wrong place, then i guess i might have to resort to making it as skinny as he can be in vanilla.
Last edited by Fo0; Jan 5, 2018 @ 12:29pm
Haeloth Jan 5, 2018 @ 12:49pm 
Originally posted by EpicFace:
Thanks for trying to help, I was just trying to make him look like a noodle as much as possible. I also didn't care if it breaks it, if you mean like making the model blocky. If you're talking about it just glitching out and part of your sim's body parts are crippled or in the wrong place, then i guess i might have to resort to making it as skinny as he can be in vanilla.
MasterController allows you to change base game slider's range. I never used that functionality but it is there: http://nraas.wikispaces.com/MasterController (I belive Integration module is required but I am not sure.)

But as cruinne mentioned, other stuff might get broken if you do this.
Fo0 Jan 5, 2018 @ 1:21pm 
Originally posted by Haeloth:
Originally posted by EpicFace:
Thanks for trying to help, I was just trying to make him look like a noodle as much as possible. I also didn't care if it breaks it, if you mean like making the model blocky. If you're talking about it just glitching out and part of your sim's body parts are crippled or in the wrong place, then i guess i might have to resort to making it as skinny as he can be in vanilla.
MasterController allows you to change base game slider's range. I never used that functionality but it is there: http://nraas.wikispaces.com/MasterController (I belive Integration module is required but I am not sure.)

But as cruinne mentioned, other stuff might get broken if you do this.
Oh, i thought he meant the model would break, not the game.
cruinne Jan 5, 2018 @ 2:02pm 
She.

This is my understanding. I Could Be Wrong(TM). The way that clothing works is that it has a range of sizes to which it will adjust, but it pretty much "replaces" the body when it's put on. A Sim (AFAIK) is kind of a head, some hands, and some feet, and their clothes make up the rest, adapted by the sizes set by the sliders. If you morph a body to outside the range the clothes are made for it, then the Sim gets messed up... they turn invisible, or they might turn pitch black, or who knows what else?

This is why sometimes when clothing doesn't have a "pregnant" morph available, a pregnant Sim's clothes suddenly change as their tummy grows. So, even if you can make a noodle body, you'd also need special-made noodle clothes to go on it, else it's hard to tell what will really happen.
Last edited by cruinne; Jan 5, 2018 @ 2:04pm
Alkpaz Jan 5, 2018 @ 3:12pm 
The Sims 3 isn't Skyrim, where a UUNP body can be made to be max glut/breast/tummy then through bodyslide make your "armor" still fit. :P

Try it and this will happen:

https://www.youtube.com/watch?v=Y6KJtFZoflc
Last edited by Alkpaz; Jan 5, 2018 @ 3:22pm
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Date Posted: Jan 4, 2018 @ 8:14pm
Posts: 6