Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Even if you could, then the clothes and such would no longer work because of the way the game is put together - it only allows a certain range of size and shape variation before things break.
But as cruinne mentioned, other stuff might get broken if you do this.
This is my understanding. I Could Be Wrong(TM). The way that clothing works is that it has a range of sizes to which it will adjust, but it pretty much "replaces" the body when it's put on. A Sim (AFAIK) is kind of a head, some hands, and some feet, and their clothes make up the rest, adapted by the sizes set by the sliders. If you morph a body to outside the range the clothes are made for it, then the Sim gets messed up... they turn invisible, or they might turn pitch black, or who knows what else?
This is why sometimes when clothing doesn't have a "pregnant" morph available, a pregnant Sim's clothes suddenly change as their tummy grows. So, even if you can make a noodle body, you'd also need special-made noodle clothes to go on it, else it's hard to tell what will really happen.
Try it and this will happen:
https://www.youtube.com/watch?v=Y6KJtFZoflc