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Your sims may purchase these venues using the phone, which then produce money weekly.
Additionally, your sims may also purchase properly pre-zoned lots and build these venues upon them. I do not recall if those venues produce money.
Sadly, it runs at 1710 Sim points (about $17.10 USD) and I've never seen it discounted.
Step 1: Go to "Edit Town"
Step 2: Select an empty lot OR place a new lot.
Step 3: Zone that lot to be your business of choice "Art Museum"/"Nightclub"/"Exclusive Louge"/"Pool" etc
Step 4: Sims buy the empty lot using the phone
Step 5: Build a business on the lot!
NPCs will work the registers/professional bars, etc.
You will also want NRaas Register so that you can hire people: https://www.nraas.net/community/Register
^^^ Both of these mods are absolutely free but be sure to read up on what they do and how to install and then use them before you download them.
But then you have a lot full of visitors, they aren't necessarily going to shop or make use of the facilities as you might have intended. If used on a residential lot, they may find your television, swimming pool, computer and video games, ice cream maker, etc. more attractive (or you sim's partner for that matter) than what it was you were hoping your customers would do after having stopped by unless you keep all of those distractions behind locked doors/gates. On a commercial lot they may just stand there for a while wondering why they are there until they realize there is something to do (shop, admire artwork, order a meal, etc.).
I never played TS2 but was under the impression that OFB worked a bit more reliably than that?
That is why you put your merchandise out so that the public can readily access it. That is why you make your merchandise something sims will want while they are there, like food or customer service.
Besides that, you seem to have ignored the NRaas Register link which is supposed to be paired with the OFB mod so that the latter can be that much more effective. You use the Register mod to register your household sims as employees that can earn money for your household by doing things for visitors. And keep in mind you can still control your employed sim because they are still a member of your household, so you can have them give merchandise to visitors as gifts and then get money from that which goes directly into your household. Why did you think I expected anyone to use the OFB mod by itself?
The OFB was made to work in exactly the same way the counter did in The Sims 2 so it is just as effective. The only difference was that in The Sims 2 you could turn your lot into a commercial lot whereas in The Sims 3 all you are doing is enabling the money-earning feature for that lot by adding the OFB counter. The lot itself still isn't a commercial lot so you still need to invite people. But that is easy. You just invite the entire neighborhood over and there you go. There is probably even a mod for that.
I didn't mean to ignore the NRaas Register mod because while it is a necessary ingredient, I felt it was described adequately already. But having been on staff at NRaas for so many years now, thanks for pointing out what must have looked like a glaring omission on my part. :)