Zero Escape: The Nonary Games

Zero Escape: The Nonary Games

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so about the various branching paths (spoilers)
so i'm at the second branching path and noticed this is where it will mostly take me to end game. now I heard that the second game only makes sense if you get the "true ending" how exactly does this work and is this game designed to see every single branching path available?

do the other games also work like this because I dunno, but having multiple endings when your game is trilogy (I think?) seems like a increadibly weird and slightly bad idea xD
Naposledy upravil Rosebourne; 26. bře. 2017 v 21.59
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There is only one true ending. You know the true ending because it's the only time you escape. You can see which endings you have on the Flowchart and on the save screen, and you can get all of them if you so desire because of the flowchart. Just jump back to a decision, and make a different choice. This is the same in VLR and ZTD as well.
Well you "have" to see them all, yes. Why? Because some endings while bad have story details that the character will learn, as well as yourself, and said details \ information will help in other paths that were locked \ impossible to solve before.
Sirlion původně napsal:
Well you "have" to see them all, yes. Why? Because some endings while bad have story details that the character will learn, as well as yourself, and said details \ information will help in other paths that were locked \ impossible to solve before.
I think he's talking about 999, in which case you only NEED one of the endings before you can get True. In VLR, this is the case. But not 999.
Juzo Sakakura původně napsal:
Sirlion původně napsal:
Well you "have" to see them all, yes. Why? Because some endings while bad have story details that the character will learn, as well as yourself, and said details \ information will help in other paths that were locked \ impossible to solve before.
I think he's talking about 999, in which case you only NEED one of the endings before you can get True. In VLR, this is the case. But not 999.
You may only "need" one of the endings to unlock the True End, but to get a full understanding of the story, you need all of them.
It's still worth going down all paths in 999 to get more lore to complete the full story. Things are made easier by setting skip mode to only skip anything previously seen in each scene. This makes using the flowchart and skip easy to skip over common areas in all routes.
AlexHusky původně napsal:
Juzo Sakakura původně napsal:
I think he's talking about 999, in which case you only NEED one of the endings before you can get True. In VLR, this is the case. But not 999.
You may only "need" one of the endings to unlock the True End, but to get a full understanding of the story, you need all of them.
I disagree. The things revealed in the Submarine ending are revealed in the True ending, and I don't remember anything important being revealed in the Knife and Axe endings (But that may just be my poor memory). I do think that every ending should be played for the best experience, however
Naposledy upravil Battler Ushiromiya; 25. bře. 2017 v 14.45
welp I just got the I got the knife ending and damn that was anticlimatic..

so what do I do now with these keys and locks?

also would someone on the ds version have to replay through the whole game?
Naposledy upravil Rosebourne; 26. bře. 2017 v 22.01
at risk of giving spoilers, the endings (as per the flow chart) go right to left.
Rosebourne původně napsal:
welp I just got the I got the knife ending and damn that was anticlimatic..

so what do I do now with these keys and locks?

also would someone on the ds version have to replay through the whole game?
Firsat, yes. If you have the DS version, you need to replay the game.

Second, the keys and locks. The way the game works is that you get a different route depending on what doors you go through and, in one room, whether or not you accept an item from a character. The game remembers your previous choices. In order to unlock the other route, you need to go through a different door than what you did previous, usually it's down to the Number 4 and Number 5 doors.
In all three games you need to "complete" the game multiple times because the true endings rely the player AND the protagonist having Meta knowledge.

As an example. You need to do Ending A because it gives you and the protagonist the Password A. Same thing for Ending B and C and Password B and C. So when you do Ending D which requires the passwords that are otherwise unattainable in Ending D but you have that knowledge.

In the first game the protagonist is actually a young Akane stuck in the frunace in the future that cant happen without her escaping but she needs the future to escape in the first place. Its a temporal paradox. But anyway she effectively watches Junpei in 999 to get the solution she needs in the past to escape the furnace. Likewise Sigma in VLR has switched bodies with his young self. The young self ends up on the moon in the body of the old Sigma. The Old Sigma inside the Young Sigma's body then participates in Zero Time Dilemma which is the penultimate game. I'm purposely leaving a lot out but theres a reason you need to play some of the other endings before you get the true one.
Naposledy upravil Metadragon; 27. bře. 2017 v 11.39
You can just skip to any section on the flowchart after locks to unlock them if you've already made the correct decision.
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Datum zveřejnění: 25. bře. 2017 v 12.17
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