Human Fall Flat

Human Fall Flat

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Cheboygan Sep 19, 2024 @ 1:53pm
How tf do you start museum.
As far as I can tell, I have a shovel (doesn't interact with anything?), some dynamite with nothing to light them, a walkie talkie, some rocks, and some furniture. None of which is helping me find this key. This is the first time I've been stumped in this game. Its just not intuitive this time.
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Showing 1-7 of 7 comments
Cheboygan Sep 19, 2024 @ 2:02pm 
I just looked it up and I'm peeved. Just hit the lock with a rock? I used the shovel and everything else first. This one feels cheap.
Danny ! Sep 19, 2024 @ 5:12pm 
Me and my friend hit it with a shovel. I think it's just about the momentum of the object you hit it with, and the rock is smaller and lighter so it's easier to break the lock with it.
D-minor Sep 20, 2024 @ 1:40am 
This "lock" trick has already been seen at the previous chapters before.Um....ya you don't need a key Haha...
ᶜʰʳⁱˢ Sep 20, 2024 @ 2:07am 
just open the door LMFAO
Leadlegs Sep 20, 2024 @ 3:39am 
It is definitely a little dumb that you get useless sticks of :dynamite: at the start that don't serve a purpose.
Ultragys Sep 21, 2024 @ 9:29am 
If you are talking about the locked gate at the start of the level then you need to look backwards and there will be a little area with rocks in it and you can grab them and pick them up and you need to swing the rock hard at the lock to break the lock and then lift up the top part of the lock if it is still on the gate to take it off so you can get past that. The items in the starting room are just props and serve no purpose unless they are hard enough to break the lock. Also I don't think there is a key in this level.
Cheboygan Sep 26, 2024 @ 2:58pm 
Originally posted by Ultragys:
If you are talking about the locked gate at the start of the level then you need to look backwards and there will be a little area with rocks in it and you can grab them and pick them up and you need to swing the rock hard at the lock to break the lock and then lift up the top part of the lock if it is still on the gate to take it off so you can get past that. The items in the starting room are just props and serve no purpose unless they are hard enough to break the lock. Also I don't think there is a key in this level.
Yea I just had to use something else. The fact that there was a locked door with dynamite nearby had me thinking "use the dynamite" but no that's LATER in the level... It's just a shame that the atmosphere ended up acting as a red herring.
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Showing 1-7 of 7 comments
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