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It won't be fixed though.
This ever goign to be fixed? : <
https://www.reddit.com/r/aoe2/comments/1tyslz/horrendous_performance_in_aoe_2_hd_please_help/
Let us know if it helped.
I dont see why it cant be fixed, many other games do not suffer this issue of 2 seconds input lag. despite being in a room with 20 people.
Or am i seeying it wrong?
Because the game is hosted directly by a player, anyone too far away will have lagg issues.
You can't fix this by fixing anything to do with the game.
Hosts + Players must all have a decent connection and be somewhat close enough physical location distances to avoid de-sync.
Of course it can be fixed. Absolutely it can. We can host games like CastleStory, ArmA 3 and a bunch of others, which are far more intensive and far more difficult to run than Human Fall Flat. Don't get me wrong I adore this game, but the network optimisation could do with some work. A lot to say the least, when we break the core game down, it's just some blobs running around jumping. There's not much information TO exchange between computers. And when I have optic fibre running to my computer, as does my friend, and we live extremely close with great ping, I should not be lagging as much as I do, and we certainly shouldn't be taking 5 seconds to jump as a guest on a friend's server. On other games such as ArmA 3, everything done and executed is immediate and extremely responsive. This needs some updating in that department.
Again, taking nothing away from Human Fall Flat, it's not supposed to be a serious game and it is honestly worth the money with the unoptimised stuff that comes with it.