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Prior to multiplayer being added, I was able to swing from side to side on a wall and easily grab a part, whereas now it seems that my hand just slides down the wall for a second or so before grabbing on.
Originally I tested this out by swapping to and from the multiplayer Steam beta prior to multiplayer being added to the default game.
The host needs a solid 60fps and a good internet connection for everyone who joins the host his lobby to have a good experience
and yes I know players are also interactive objects but how about having the option to sacrifice that for actually being able to play the damn game? just a thought.
it's a shame, it ruins a pretty damn fun game.