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"SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2."
https://nvd.nist.gov/vuln/detail/CVE-2018-20817
Also #1's source has nothing to do with WW2. It's 6 older games, and just those 6 games. BO3 has/had at least one RCE and it was never listed there (obviously, since it's different/wasn't known about back then) nor was it listed at all on any vulnerability register, from what I know. People don't know what they're talking about, yet they just keep talking.