Call of Duty: WWII - Multiplayer

Call of Duty: WWII - Multiplayer

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The Darkest Shore Easter Egg
How does this boss fight work? I know in the beach and U-boat section only 2 Boss Meuchlers are active then rotate to the other 2. But in the bunker section with meele perk and stamin-up all 4 of them are active. Is this correct?

What is the best approach to defeat these boss' without power-ups and guareenteed mystery box weapons?
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Showing 1-6 of 6 comments
blistia Jan 19 @ 5:34am 
All 4 of them are active in each area. In each area, the goal is to deal enough damage to each one where they stop giving hit markers. I take the pack a punched SVT into the boss. So for each stage, you activate freefire and try and kill them as quickly as you can. I would advise that you use the marksmanship mod for freefire, and the high caliber attachment on the SVT and then aim for the head. After you have done enough damage, make sure you kill the surrounding zombies to get freefire back for the next stage. If you have any more questions you can add me.
DingØ Jan 19 @ 10:42pm 
Originally posted by blistia:
All 4 of them are active in each area. In each area, the goal is to deal enough damage to each one where they stop giving hit markers. I take the pack a punched SVT into the boss. So for each stage, you activate freefire and try and kill them as quickly as you can. I would advise that you use the marksmanship mod for freefire, and the high caliber attachment on the SVT and then aim for the head. After you have done enough damage, make sure you kill the surrounding zombies to get freefire back for the next stage. If you have any more questions you can add me.



Do the boss Meuchlers come and go in each respective area? What I mean is can the purple one appear first, then run away and reappear shortly after or will he actively be pursuing the player non-stop? I'm used to the normal Meuchlers hit and run playstyle.
blistia Jan 20 @ 2:22am 
Originally posted by DingØ:
Originally posted by blistia:
All 4 of them are active in each area. In each area, the goal is to deal enough damage to each one where they stop giving hit markers. I take the pack a punched SVT into the boss. So for each stage, you activate freefire and try and kill them as quickly as you can. I would advise that you use the marksmanship mod for freefire, and the high caliber attachment on the SVT and then aim for the head. After you have done enough damage, make sure you kill the surrounding zombies to get freefire back for the next stage. If you have any more questions you can add me.



Do the boss Meuchlers come and go in each respective area? What I mean is can the purple one appear first, then run away and reappear shortly after or will he actively be pursuing the player non-stop? I'm used to the normal Meuchlers hit and run playstyle.

Yes, if you haven't already done enough damage for hit markers to disappear.
DingØ Jan 20 @ 12:14pm 
Originally posted by blistia:
Originally posted by DingØ:



Do the boss Meuchlers come and go in each respective area? What I mean is can the purple one appear first, then run away and reappear shortly after or will he actively be pursuing the player non-stop? I'm used to the normal Meuchlers hit and run playstyle.

Yes, if you haven't already done enough damage for hit markers to disappear.

Okay cool. That's good to know because Im trying to get the purple boss kill first which I though i did like 4 times but it didn't unlock. I guess I didn't damage him enough and he did the run and reappear move which I killed one of the other bosses instead.
If you ever need help with a ee or wanna play, feel free to add me.
blistia Jan 20 @ 4:04pm 
Originally posted by DavidShotUrMomma:
If you ever need help with a ee or wanna play, feel free to add me.

You can add me instead. no hard feelings on either side.
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