Call of Duty: WWII - Multiplayer

Call of Duty: WWII - Multiplayer

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how do you deal with mines ?
i'm interested in how u guys deal with mines, like in previous versions there was perk that delay claymores detonation.
i think Mines and shotguns are killing the joy of this game beside other things that we already hopless about it by now ^^'.
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l!ptorBE a écrit :
LuZiø` a écrit :
Prone as quicky as possible usually survive then
That doesn't work. It worked on blops 2 but not here

I can guarantee it works in core, I do it all the time. Maybe not HC.
PotatoNET a écrit :
l!ptorBE a écrit :
there is a perk, i don't recall the name at the moment, that shows the mines in red so you see them better. Personaly i don't use it i just know when i enter a building there is a chance that there is a mine behind the corner. so just enter very slowly and make sure that you can hide before you hear the kadjing... :D
i don't think it exists in cod WW2
well it did but not anymore since the last big update i guess
LuZiø` a écrit :
l!ptorBE a écrit :
That doesn't work. It worked on blops 2 but not here

I can guarantee it works in core, I do it all the time. Maybe not HC.
thats posible cause i always play HC
CyborgX a écrit :
Actually there is a perk to see Mines --> Instincts
Yep thats the one i was looking for
well there is a perk to delay the detonation, it will still trigger them but you will be able to run past it without dying.
Sometime they seem a bit op...like goes off and your already around the corner but still die. Or its at the top of a step and your at the bottom....it goes up even higher and still kills you...
Flanker + armoured
Play with Hunker basic training, I've actually stayed stood on a trip mine and it didn't kill me.
If you want to see them use Instinct basic training but I think Hunker is best as it also protects you from grenades as well.
Instincts - Warning when detected offscreen and detect enemy explosives
Bonus - immune to shell shocks enemy tackticals

Flanker - While moving fast; undetectable for enemy recon
Bonus; Delay det. of enemy mines

Hunker - Early grenade warning and take less explosive damage
Bonus; Fuse of MkII frag is reset on throwback
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Posté le 7 mai 2018 à 9h01
Messages : 24