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The PC community for some reason thinks that if a computer powers on they should be able to play any game they want, If the game devs locked the games in such a way that required a system to meet requirments then more people would maybe upgrade in order to play with their freinds, or not.....either way avid PC players will not have to deal with such a sliding scale of loading times and other anomalies related to extremely slow computers.
Dont get me started on internet lag these same people seem to bring with their 5+ year old systems.
Dont whine about my grammar and spelling. I dont care.
None of that really answers my question to be honest. So far I've changed the following cvars:
seta r_lodScaleSkinned "4"
seta r_lodBiasSkinned "0"
seta r_lodScaleRigid "4"
seta r_lodBiasRigid "0"
Introduces pop-in, which actually can help with visiblity and makes FPS higher.
Most CoD games have additional cvars that aren't listed in the .cfg by default, that's the main thing I wanted out of this post. I guess most of the serious community members that know the engine left?
I'm actually trying to reach 144fps, to match my 144Hz monitor. There were always so many things that could be changed to reduce input lag, increase fps.
Now the config doesn't even show things like cl_packetdup, which could remove packet duplication and reduce ping provided that you had no packet loss/internet issues.
+1
I don't know why people even bother commenting if they're not going to help. I'll dig into the config file and see what I can find.
Edit:
And how Steam can react to changing these values? Can it be treated as cheats by Steam? CoD 2, MW(4) and World at War were not on Steam so there was no problem with this.
you cant get banned for editing a config file. There are some other variables not listed by default, such as cg_drawSun 0, which works in every cod