Call of Duty: WWII - Multiplayer

Call of Duty: WWII - Multiplayer

issues, balance, and bug log (updated often)
Update: Dedicated Servers coming

http://steamcommunity.com/sharedfiles/filedetails/?id=1197481585
Latest update from sledgehammer:
Update notes [community.activision.com]

Glitches/Needed improvements

  1. HQ mail icons start green then fade away to Black when approaching, no mail in the inbox Appears fixed?
  2. Heroic weapon class must be built every match, it didn't save
  3. single shot weapons need tweaking to avoid rapid fire mods
  4. aim assist on controllers needs to be removed, it's grabbing player models behind walls, effectively giving players unfair insight
  5. jagged edges next to library gets player models stuck
  6. lag comp is too much, 5-10 feet behind an object, lag comp says otherwise (nowhere near same positioning on kill cam)
  7. breath sound needs increased volume, can't hear it trigger more than half the time
  8. nades are too strong for their range, seems like the radius for full damage is much further than previous cod
  9. we still want a vote kick option, request has been made since bo1
  10. hard point allows spawning inside the zone, this shouldn't happen
  11. "Disconnected from server" extremely common after a match, however, player loads in to same lobby after a few moments
  12. bunch of glitched out calling cards/achievements, things not saving, wins not counting etc.
  13. war game mode not saving to leaderboard properly, it's not recording deaths,
    (thanks UNSOCIAL for advising that this is intentional, although overall K/D will need to be removed completely to avoid showing innacurate number for leaderboard)
    apparently I have a 267.0 kd even though I've died multiple times per match, and it reflects this properly on the end game stats, just not main leaderboard.
  14. parties randomly separated to different games (1/6 matches or so)
  15. Fov not saving
  16. quit to desktop option causing "would you like to use safe mode" upon re-entry to game
  17. payroll not updating when received until menu reopened
  18. Joining with party kicks one or both players from time to time - lobby is full error
  19. Scoreboard stuck after alt-tab with option "hold to toggle"
  20. Running next to retro-game table causing "skipping" - continues when running around in the HQ after glitch begins across entire field
  21. 1v1 not starting due to lack of active players in specified HQ, enable cross-HQ matchmake to fix
  22. Went to join match, one other player model shows up in lobby, game disconnects "Unable to connect to host"
  23. Game crashes when reporting a player, no confirmation shown.
  24. Boxes not becomming available after earned in match (seems 50/50)
  25. Lobby glitching out, causing rank to become lost and party members to appear missing after the search function for matchmaking has been triggered, joining the HQ allows the game to continue loading in to the matchmaking lobby.

Suggested Improvements/ Opinion Based / (Start in game survey to ask players opinions?)
  1. Shotguns way overpowered, fire boost needs more limitation since there are so many corridors
  2. Type100 needs buff, ttk way to high in comparison
  3. run speed is too low overall
  4. Option to use menu UI instead of HQ would be nice/faster
  5. Respawn timer for CTF unnecessary, spawn lanes are long enough
  6. Chess board, no chess?????!!!

Posts in thread with Valid Information
Posts outside of this thread with Valid Information

Some notes
I'll add more if I see anything else that seems off. I enjoy the game overall, I've encountered a few modders so far, but simply leaving and joining a new lobby tends to fix it. Seldom do I get placed back in a game with them. Please dev's, stay on it. We're counting on you to repair the cod series to its former glory. I'm sure I'm not alone saying this is the last time I'll buy an Activision title if basics (solid anti-cheat, good connection to games etc) are not tended to.


Dev Response:
Цитата допису ATVIAssist_Elany:
Heya guys.

First and foremost, thank you for compiling a list of issues you're running in to. I'd like to mention that a number of these will be addressed in the upcoming patch coming out within the next few days. I'd also like to apologize as I do understand how frustrating this is but we are actively investigating every issue PC players are reporting.

Thanks again. :)
Автор останньої редакції: Username; 13 листоп. 2017 о 13:02
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Цитата допису ATVIAssist_Elany:
Heya guys.

First and foremost, thank you for compiling a list of issues you're running in to. I'd like to mention that a number of these will be addressed in the upcoming patch coming out within the next few days. I'd also like to apologize as I do understand how frustrating this is but we are actively investigating every issue PC players are reporting.

Thanks again. :)

Is the DirectX error.. and issue with playing in full screen for some players. Causing there games to crash while in Full screen being investigated and which is one of the ones that is being addressed in the following patch?

The one that chucks out a DirectX error.

Windows 10 64bit pro. 16229 build.
Brilliant work to the creator of the thread!

I am not sure if the DirectX issue is on the list...
what aim assist on controllers?? I use a controller and this game launched without aim assist. Im always dead last because its near unplayable this way. Why even bother supporting gamepad in the first place. And dont give me that aim assist is better than m kb bs. its not. All it does it make the game PLAYABLE .
Цитата допису CataCombs:
what aim assist on controllers?? I use a controller and this game launched without aim assist. Im always dead last because its near unplayable this way. Why even bother supporting gamepad in the first place. And dont give me that aim assist is better than m kb bs. its not. All it does it make the game PLAYABLE .
Use mouse and keyboard, like everyone, it's playable.
Автор останньої редакції: UNSOCIAL; 12 листоп. 2017 о 15:37
Where are issue with missing supply drops? I'm still missing 6 of them.

EDIT: or nvm 24th issue
Автор останньої редакції: Corinarh; 13 листоп. 2017 о 2:07
Updates provided by the dev team linked up top, explaining the update delay. Looks like when we do get the update it'll be a good one.
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Опубліковано: 8 листоп. 2017 о 19:52
Дописів: 51