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Docks - worst
No favorites, not too fond of map design. Though Gib not worst by longshot.
USS Texas and Flak Tower are standard CoD maps, very familiar setup.
Worst map: Gustav Cannon
Gustav is ♥♥♥♥ tier map. You can't control anything on that map.
It's utter ♥♥♥♥ and terribly one sided.
Nah not big, finally some room to maneuvre or flank. Not all CoD maps need to be the size of a stamp...
You have to work around the sides, the train does not cover the other flags.
It's made for the mountain class and that's it, if you try SMG you're a gonner!
You just play sniper on that map, it's boring
It's a one sided map with not really much going for it.
But hey, if you want to farm kills and cheese, you can always play Gustav ;)
Worst Map - Gustav Cannon
Worst - Aachen
Hard to pick these, kinda like all of them. Though I wish we had more bigger maps like in MW2.
Worst map - Flak tower
Worst - Gustav Cannon/USS Texas
Every class works fine on Gustav pending you're playing to the strengths of the division and not try to challenge in situations you shouldn't, but most don't and end up feeding kills. I've easily gotten 30+ kills with every division in TDM/KC ensuring I'm focused on the role I should be focued on per division. When played strategically per division, Gustav Cannon can be one of the most interesting maps.
Mountain = Camp atop the center cannon or maintain discreet angles that ensure cannon visibility.
Armoured = Camp atop the center cannon, along the base or maintain discreet angles that ensure cannon visibility.
Infantry = Camp atop the center cannon, along the base, travel the outer map or maintain discreet angles that ensure cannon visibility.
Expiditionary = Travel the outer map or position youself within outer buildings to reduce enemy range.
Airborne = Travel the outer map, along the base of the cannon or maintain a radius within the outer building areas to reduce enemy range.
Anyways...
Best Maps: Point Du Hoc/USS Texas
Worst Map: None, they all have interesting map design layouts