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Uncompressed audio/video/textures, bundling 4k textures into the build instead of making them a seperate download option.
Thankfully some companies are catching on and fixing this issue, but yeah it is getting kind of bad.
Really has nothing to do with visuals and more to do with the fact that CoD teams completely skip on any sort of compression for god knows what reason. There's absolutely no reason a linear 6 hour campaign + multiplayer should be 90+ GB when you have games like GTA V with far more going on in it only reaching about 75 GB.
This