Call of Duty: WWII

Call of Duty: WWII

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donasrd2 Apr 27, 2017 @ 6:40am
Apple MAC?
What about an Apple MAC version?!

(Tired of second-class gaming citizenship!)
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Showing 1-7 of 7 comments
Pimdegoedste Apr 27, 2017 @ 7:35am 
I dont think the mac can handle this game, buy a nice pc
KnowledgeCoffee Apr 27, 2017 @ 7:46am 
Hahaha... gaming on a Mac......
Aki-Kaki Nov 4, 2017 @ 8:09am 
Originally posted by donasrd2:
What about an Apple MAC version?!

(Tired of second-class gaming citizenship!)

It works well on latest Mac but you need to use Windows over Bootcamp. Parallels won’t make the game work.
Originally posted by donasrd2:
What about an Apple MAC version?!

(Tired of second-class gaming citizenship!)

Be glad we even consider you second class, I think that is a stretch. I HATE when people on Mac, Linux, 32bit systems etc expect that a PC game should be ported to their crappy OS or version. If you want to play a PC game, buy a WinPC to play it on or GTFO. Personally, I would love to see developers go BACK to developing exclusively for the WinPC again. Screw all the other itterations and wannabe's. Its not our fault you made a poor life choice in choosing your computer. Why should we be made to suffer?

WinPC 64bit and DX11 or DX12 support only. As it should be.

/rant
Originally posted by thekillingcrew.com:
Originally posted by donasrd2:
What about an Apple MAC version?!

(Tired of second-class gaming citizenship!)

Be glad we even consider you second class, I think that is a stretch. I HATE when people on Mac, Linux, 32bit systems etc expect that a PC game should be ported to their crappy OS or version. If you want to play a PC game, buy a WinPC to play it on or GTFO. Personally, I would love to see developers go BACK to developing exclusively for the WinPC again. Screw all the other itterations and wannabe's. Its not our fault you made a poor life choice in choosing your computer. Why should we be made to suffer?

WinPC 64bit and DX11 or DX12 support only. As it should be.

/rant
It makes the lifes of the devs much easier this way, as a dev myself. However, you get stick, especially from linux fans when you release a game without linux support. The real problem is, even if you do, the gpu drivers are severely unoptimized for linux and the game usually has stuttering issues which are non existant on windows.
bundero Nov 4, 2017 @ 3:58pm 
Originally posted by COUCOU:
Originally posted by donasrd2:
What about an Apple MAC version?!

(Tired of second-class gaming citizenship!)

It works well on latest Mac but you need to use Windows over Bootcamp. Parallels won’t make the game work.
I have the latest Apple. How do you get it to work? I tried and it was just to slow.
Aki-Kaki Nov 10, 2017 @ 8:51am 
Originally posted by bundero:
Originally posted by COUCOU:

It works well on latest Mac but you need to use Windows over Bootcamp. Parallels won’t make the game work.
I have the latest Apple. How do you get it to work? I tried and it was just to slow.

Hi, I used Bootcamp, Mac with 3.1ghz mac, 16gb ram, ssd, and Bootcamp used the 2nd graphics card Radeon Pro560 and CODww2 ran smoothly on High Res.
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Date Posted: Apr 27, 2017 @ 6:40am
Posts: 7