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Zgłoś problem z tłumaczeniem
If you get a bad run of tiles, well, such is the nature of random numbers.
There's a lot of random generation in the game but the skill lies in what you do with what you're dealt. Once you get the hang of it, you can power through quite well. Pick a character, examine their strengths (and it'll probably take playing a few different characters to get a good grip on the differences between them and choosing a favourite) then play to those strengths and you'll have a much better time of it.
If you're level 14 and having constant trouble with a rat swarm, you probably haven't found the right strategy for that character yet (or maybe you haven't even looked for it). Just grabbing everything and in particular, always choosing newer spells to replace older ones isn't the best strategy and will probably land you in trouble.
Some quick tips: Look at the character you're playing, look at the spells they have available, what colours those spells use then play the boards with that in mind. Be prepared to ignore spells that force you to divert your preciously hoarded mana elsewhere. Each class tends to use one particular colour the most so focus predominantly on choosing spells with that particlular colour and then collecting that colour because that's what you'll use the most of, then collect the other supplementary colours depending on what spells you've chosen. Try not to spread yourself too thin. Don't choose a range of spells that mean you have to collect everything.
For example: For a barbarian, one strategy might be choose Pummel, Tribal Mark, Enrage, Tribal Ward and Skull Crusher. The Tribals don't use red but you won't use them too much and the others spells do use it so grab it whenever you can. Skull Crusher and Pummel are likely to be your main offensive spells but while you're collecting green for Skull Crusher, if you get the occasional blue or yellow, use the Tribals spells to build up your Skull Damage and Defense. And if you've got a fair bit of all of them, a couple of Enrages followed up by a Pummel can make for some decent damage. Notice that none use purple so you can ignore it except for getting extra moves or denying them to your enemy.
Denial can sometimes play a big part of your strategy. Is it better to get 3 blue that you're desparately trying to build up or should you take the 3 red that you can't do anything with but prevents your enemy from getting enough red mana that they'll be able to cast a debilitating spell next round?
When considering a move, think about what tiles are going to fall where and what danger that could land you in.
If there's two skulls next to each other in the top row, try to avoid making a move that'll disturb the tile on either side - sure, there's a chance you might drop another skull into just the right spot - but there's probably a greater chance that if it's going to drop a skull, it'll be in a position to guarantee it'll be your enemy's next move.
Always try and think a move or two ahead. You'll last much, much longer and suddenly find yourself defeating your enemies a lot more frequently.
Then try your hand at multiplayer. If you think the AI enemies are tough, wait'll you try another human who understands the strategies!
I have played my good share of games and this game here is not balanced properly. Being able to adjust to the poor balancing does not change that fact.
You think so because it's human to do so. When you get good combos and the right mana and win, you're like: "Yeah! I'm the best! I kick ass and take names!"
When the same happens to the AI though...:"OMG CHEATING ♥♥♥♥ AI!!"
I only play on Hard and I had major problems with the Goblin with Ratswarm when I played the Barbarian and Assassin.
He just had so much defense and gotted the right mana and I had to try a few times to get through.
When I played with the Templar though, quite easy. I outlasted him. Templars have so much defense and life so the goblin couldn't keep up.
Now I play with a Sorceror (which I think is easily the best character in the game) and I breezed through him. Actually I haven't had a challenge yet (only lvl 8 though).
As Malorion says, you need to understand your character. An Assassin plays radically differently from Barbarians and Templars.
The MAIN thing is: Find a synergy that you like and use it!
Barbarian: Skulldamage OR weapondamage
Sorceror: Manatonic and whatever with lots of Intelligence and the correct spells OR spellstaff with Agility and Strength.
Assassin: High Agility & Morale with the best nightblade you can find OR atleast one epic poison (or two) and focus on Strength (for red mana that ALL strikespells use!) and equal amount on manatypes (like 10 since its a breakpoint).
I think I'm gonna type a guide....