Seven: Enhanced Edition

Seven: Enhanced Edition

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Black Raven Dec 14, 2017 @ 7:57am
Lack of Interesting Armor
Anyone else think the Armor in the game is seriously lacking, and the limitation of the mods only make it worse.

I basically beat the game and only armor I used for entire game with exception of few bio-mancer infiltrations was the basic technomagi armor, I basically never took it off, never had reason too as was never anything more interesting, except for small handful of uniques that couldn't customise so didn't use them coz i wanted certain mods.


Don't get me wrong I loved the game, but they certainly a good few thing that could use some improvements
Last edited by Black Raven; Dec 14, 2017 @ 7:59am
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Showing 1-8 of 8 comments
Warlord Dec 14, 2017 @ 8:47am 
I'm maybe 1/3 of the way through, and I am still waiting for a piece of armor that has decent stats on it that DON'T have such huge penalties to movement and stealth noise. I was expecting a set of armor that has zero penalties while still affording a bit more defense against a stiff breeze than the starter wife-beater.

Sure, I am slowly scaling up from piece to piece as I find "Common Armor" that has 3% defense vs 2% defense. But there also seems to be no rhyme or reason between the 50 billion variants of common armor that have stats (and penalties to movement) and the common armors that have 2% defense and no penalties. Oh, and the common armors that have better stats than the common armors that have other stats. And the common armors that have 1% stats. Etc etc...

I haven't even touched armor mods yet. Once I saw there were 3 tiers for stats, now I won't use any until I find that third tier.
Sid Icarus Dec 14, 2017 @ 6:50pm 
I haven't found much in the way of interesting armor either. There's a boss helmet near the end of the game that's nice. Other than that I've just been using modded hunters armor. Most blue/orange rarity gear has limited mod slots or none at all.
Kamosabe Dec 15, 2017 @ 5:08pm 
Yeah, I'm using the technomage soldier armor my whole game. Just switching off the gauntlet so I'm not "disguised" anymore. It has good stats, looks good and disguising as technomage is extremely useful in many situations.

So there were never a reason to use a different armor, but it's kind of sad how useful it is and makes any armor obsolet except you choose to wear inferiour armor, imho.
Colonel Emir Dec 16, 2017 @ 10:38pm 
If you get to Checkpoint 04, and finish arena you can get blue armour/weapons. However the armour has no slots for upgrades. At this rate any decent green gear with slots is your best bet.
Corbit Dec 17, 2017 @ 2:23am 
I found myself using the Shadowhand armor for a long time, it just looked too good to change and no penalty to speed seemed to trump everything else. I must have been over half way through the game before I started changing bits. I ended up looking a right mess.

I would have preferred Terial have a main set which you upgrade however you want rather than replacing bits, then everything else is disguises. It doesn't make sense to be running about in heavy armor when you're a thief.

I don't think this is a huge problem, i'm pretty sure you could run through the whole game with the worst armor/cloths, maybe even naked?
Sid Icarus Dec 17, 2017 @ 8:31am 
Armor ended up not mattering all that much near the end of the game. I was modded to the hilt and could kill groups of enemies before they could hit me. Stealth became kind of moot at that point, lol.

If I really needed stealth I would just abuse Invisibility.
76561198085041240 Nov 11, 2018 @ 5:40am 
in my experience i found that Teriel is best played without armour.

I enjoyed it so much more that way.

a set of elegant attire is what i used through the game with speed and noise upgrades towards the end. i found armour to be obsolete as it encumbers Teriel. without armour Teriel is fast enought to sneak up on anyone and backstab if necessary or in case being spotted it can disappear in almost any situation witthout a trace. i don't see much meaning in fights in this game as there is no xp reward. still, in a fight Teriel is fast enought to dodge any attack, and chronosphere makes things easier in case he is outnumbered.

speaking of a role-playing side of things Teriel is a master thief, so it comes natural his strong sides are stealth AND speed. in this game speed is an integral part of stealth, because it allows you to move and response much faster to any change. it just plays so much more genuine this way. kudos to developers for this, because farming imho spoils rpg. i think it's best if xp only comes from quests.
Malagon Nov 11, 2018 @ 9:52pm 
Originally posted by utuzut:
in my experience i found that Teriel is best played without armour.

I enjoyed it so much more that way.

a set of elegant attire is what i used through the game with speed and noise upgrades towards the end. i found armour to be obsolete as it encumbers Teriel. without armour Teriel is fast enought to sneak up on anyone and backstab if necessary or in case being spotted it can disappear in almost any situation witthout a trace. i don't see much meaning in fights in this game as there is no xp reward. still, in a fight Teriel is fast enought to dodge any attack, and chronosphere makes things easier in case he is outnumbered.

speaking of a role-playing side of things Teriel is a master thief, so it comes natural his strong sides are stealth AND speed. in this game speed is an integral part of stealth, because it allows you to move and response much faster to any change. it just plays so much more genuine this way. kudos to developers for this, because farming imho spoils rpg. i think it's best if xp only comes from quests.
Agree with this. I ended up decking out Teriel in some modded elegant gear because I got so spoiled by the super fast movement of nonarmor.
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Date Posted: Dec 14, 2017 @ 7:57am
Posts: 8