Seven: Enhanced Edition

Seven: Enhanced Edition

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hinti21 Dec 2, 2017 @ 3:27am
How do disguises work?
In the tutorial, you can dress up as a guard, but others will still notice you. Is there a certain range in which I am not allowed to go in, otherwise they will get suspicious?
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Showing 1-15 of 23 comments
HaikenEdge Dec 2, 2017 @ 6:33am 
I don't think they do, per se. I guess it gives you a chance to run past them?
Tajin Dec 2, 2017 @ 6:37am 
Maybe you forgot something. It only works when you wear the whole set.

I made the same mistake at first and forgot to put the boots on.
HaikenEdge Dec 2, 2017 @ 6:46am 
I wore the whole set and the guards still see through my disguise.
hinti21 Dec 2, 2017 @ 6:53am 
Originally posted by HaikenEdge:
I wore the whole set and the guards still see through my disguise.
same for me, hence the question
PlevisVesel Dec 2, 2017 @ 6:58am 
Well disguises work backwards in this game.
They only fool electronic systems, not guards
fireundubh Dec 2, 2017 @ 7:09am 
Disguises work on guards if you don't stand in front of them too long.
Kreese Dec 2, 2017 @ 7:16am 
Originally posted by fireundubh:
Disguises work on guards if you don't stand in front of them too long.
This. Also disguises don't work if you're sneaking (crouching) - in this case guards immediately get suspicious. So if you're dress up like a guard the best option is just run arround and don't stop.
HaikenEdge Dec 2, 2017 @ 7:25am 
Yeesh. Another game with psychic guards.
fireundubh Dec 2, 2017 @ 7:36am 
Originally posted by HaikenEdge:
Yeesh. Another game with psychic guards.
Not quite. I created Master of Disguise for Skyrim, which has more than 1M views on YouTube and was featured by GameSpot. How Seven does disguises is pretty much, at a very basic level, how I'd have done disguises. Even in my mod, if you behave suspiciously or get in someone's face, NPCs will err on the side of caution and go hostile. The disguise mechanic is essentially a combat toggle. Without a way for your disguise to be blown, you'd might as well be playing with AI off.
Last edited by fireundubh; Dec 2, 2017 @ 7:36am
Kamosabe Dec 2, 2017 @ 7:50am 
Dont sneak and dont stand too close. Otherwise they're starting to figure you out.
PlevisVesel Dec 2, 2017 @ 8:39am 
Originally posted by Kreese:
So if you're dress up like a guard the best option is just run arround and don't stop.
Oh yeah. Someone running around like a maniac in a camp isn't suspicious at all
Also shouldn't guards be suspicious of other guards that stand too close to them?
Disguises should be blown if you do something that you shouldn't be doing as a guard. Like jimmying doors or being somewhere you shouldn't. Not if you stand too close to another guard. Also drones should be able to detect you instead of humans. Drones have sensors that should read biometrics and match them against their database.
Humans just see another human wearing a full faced helmet.

Personally I don't use disguises all that much because I can't carry the weight because of the ridiculous weight limit and because thief items and meds weigh metric ♥♥♥♥♥♥♥
fireundubh Dec 2, 2017 @ 8:43am 
> Disguises should be blown if you do something that you shouldn't be doing as a guard.

You mean like... standing still, staring straight at a guard, totally speechless?

Guards have patrol duties and assignments. If you look like a guard and you're not patrolling and you're not at your assigned location, you're probably not a guard.

There's more to identifying threats than facial recognition. You think guards with full helmets can see each other's faces? How do you suppose they know who's a guard?

By measuring expected behaviors against actual behaviors.
Last edited by fireundubh; Dec 2, 2017 @ 8:48am
Bunker Feb 9, 2019 @ 8:56pm 
The disguise mechanism in this game is a joke. I've never seen anything so poorly done. Get anywhere near the faction you're disguised as... and and you're spotted. Same goes for if you're *not* disguised.
Last edited by Bunker; Feb 9, 2019 @ 9:02pm
wapno Mar 8, 2019 @ 1:40pm 
I think using suits doesn´t work properly. F.e. I wear technomagi suit, but nearly all the time they spott me. If I can´t get to special location or behave different to achieve something, then it is useless. I remember location 5 I think, it should be location only with fast travel point and all over this point are techno guards. There is no option to buy licence, because it is only guard zone. And there was a script for crafting and it was very hard to achieve, because whatever I made they spotted me. Even if I walked slowly, only stay, or run, nothing worked and in this zone is also energy jammer, so invisibility can´t be used.

Also at the Blackwood manor it was useless to take the guards suit. Much better was to steal servant´s suit, it wasn´t as suspicious as the guards one.

Basicly if you are dressed properly, you see special icon on upper left corner (cylinder). But even if you are properly dressed up it is very hard to avoid suspicious activity. And by running thru city or some location with the techno suit, the guards still spott me and want to fight, so they stop me from reaching some place (I know that running is suspicious activity, but they realy never run? Is it realy so suspicious?). And it is not protected places, it is common locations, but for them it is problem. I found that if I wear off the helmet it´s ok, because it is no longer complete suit, but by fight I need to wear it and it has also impact to weight. Simply using suits is not that game function I expected to be.

On this page, there is a explanation of using suits, maybe, you can find there something usefull: https://guides.gamepressure.com/seven_the_days_long_gone/guide.asp?ID=42655
Originally posted by Bunker:
The disguise mechanism in this game is a joke. I've never seen anything so poorly done. Get anywhere near the faction you're disguised as... and and you're spotted. Same goes for if you're *not* disguised.

True, I've never bother about looking for full-set of clothes to pass thru one location / building etc, nor to clone visa of random guy .
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