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It's just that both the AI and especially the player are unlikely to build them to anything like a historical degree.
I do think there are several massive walled cities and major fortifications in real life that could equal what you get with a late game Fortress (for instance, Malbork comes to mind), but they were exceedingly rare.
I do think mods like 1648 and Italian Wars do a better job of this, showing that in addition to the major centers there are also buttloads of smaller settlements or fortifications that need to be dealt with one way or another.
For historically inaccurate "small walls" they sure do a good job of accurately making it tough and deadly to get around/over the walls to take a castle/fortress as it was to take castles.....
Maybe, but you can't even really enter the castles themselves in the game. The "castles" are more akin to much more heavily fortified cities in-game.
Turks can take whole map in 8-15 turns.
Holy Roman Empire, one of the strongest empires during the Medieval period, is stomped into extinction almost every campaign.
Pope expands into Africa, Iberia and has frequent wars with other nations.
Spain should be Navarra and Aragon,
Egypt didn't exist,
Byzantines start with peasants, despite being the oldest empire and having "late" game cavalry focussed on Roman cavalry (logic would dictate they'd have them from the start).
Mongols are beast when they horse around and then lose massive momentum once they settle
Timurids are a joke
Russia fights only rebels and never sees the rest of the world
England whipes out Scotland most of the time and then invade Iberia/Scandinavia
Aztecs aren't killed by Spanish alone
90% of players never knows about the Arguin settlement next to Timbuktu
Cannon towers are absolute rubbish
But I suppose, castles are to large to reflect their real counterparts, bad Medieval 2.
Sure you can, at least in a few castles.
And more importantly, you can certainly Muster the people you've recruited from wherever there, which is largely what I accept is being shown.
Agreed.
By the late Renaissance that was a pretty common feat for even the minor factions or individual mercenary companies to do. Just look at what Mantua and its' satelite forts could muster.
Agreed.
Point.
Eh, not that unrealistic. While the HRE was one of the strongest empires of the medieval period, it was also the most prone to near total collapse. And it certainly did take the heat coming from every angle, Just look at the Great Interregum and what ultimately tore it apart in the Thirty Years' War.
If anything the HRE- and most nations but especially the HRE- benefits from having a much more peaceful home life than they really did.
This is pretty true to form, not the expansion so much as the frequent wars. Where the Pope really did send a lot of troops abroad- especially to fight the Ottomans- and engaged in the usual neighborhood fights with powers in Italy.
Agreed.
The Mamluks, Fatmids, and Saladin beg to differ.
Eh?
As a Roman Re-enactor who dabbled in the Eastern period, i can safely say that Rome and Greece always had peasants. Always.
Agreed. Though they do get access to those units much sooner than- say- France or Spain get access to their final tier stuff.
Which is pretty true to form with what happened, just look at the Yuan Dynasty, the Ilkhanate, and the like.
For what it's worth I've found them to be trouble enough when tI face them after they come on the map.
Which is pretty true to life actually; just look at what the Russians did (or didn't) do prior to the Mongol Yoke.
Which is probably what the odds say should have happened by all rights; Scotland's independence into the Renaissance era was truly a case of an uphill battle against the stance.
I could appreciate a more robust Scotland in some ways, but I think it would have to be done carefully so it doesn't upset things too much.
Yea, that is unrealistic. Though with an England that is that much more powerful than it historically was... I suppose it is possible.
No, but they usually are killed by whoever comes across them.
Indeed, and that is a shame. One of the many hidden delights that were already in the ame at launch.
Agreed, unfortunately.
And one of the worst empires with unity, it was actually a set of smaller states that made up a somewhat united whole. Keyword somewhat.