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Install this desktop set of mine and then use the shortcut for the main game (it will access an updated CFG file):
https://steamcommunity.com/sharedfiles/filedetails/?id=1921844849
EDU stuff: simply add the faction's name to the end of the 'ownership' line. The 'era' lines are for custom battle availabiilty, add the faction to the end of the appropriate era line(s)
EDB stuff: you will have to repeat your line copy\change for every instance of 'Oubodshear' in the file
ModelDB stuff: tricky, you need to increase the faction count number by one in both sections after adding the byzantine part. the top part is the body texture section, the bottom the attachment texture part. If byzantium is already entered the better.
I know for a fact that the export_descr_unit's ownership line is done right (turks, byzantium,)
and I have the texture+attachment code for them-
2
5 turks
64 unit_models/_Units/Janissaries/textures/mtw2_janissaries.texture
71 unit_models/_Units/Janissaries/textures/mtw2_janissaries_normal.texture
47 unit_sprites/turks_Janissary_Archers_sprite.spr
9 byzantium
64 unit_models/_Units/Janissaries/textures/mtw2_janissaries.texture
71 unit_models/_Units/Janissaries/textures/mtw2_janissaries_normal.texture
47 unit_sprites/turks_Janissary_Archers_sprite.spr
2
5 turks
66 unit_models/AttachmentSets/Final Middle Eastern_turks_diff.texture
66 unit_models/AttachmentSets/Final Middle Eastern_turks_norm.texture 0
9 byzantium
66 unit_models/AttachmentSets/Final Middle Eastern_turks_diff.texture
66 unit_models/AttachmentSets/Final Middle Eastern_turks_norm.texture 0
1
4 None
11 MTW2_Bowman 13 MTW2_Knifeman
1
19 MTW2_Bowman_Primary
1
18 MTW2_Knife_Primary
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
21 janissary_archers_ug1
1 3
62 unit_models/_Units/Janissaries/janissary_archers_ug1_lod0.mesh 121
62 unit_models/_Units/Janissaries/janissary_archers_ug1_lod1.mesh 1225
62 unit_models/_Units/Janissaries/janissary_archers_ug1_lod2.mesh 6400
2
5 turks
64 unit_models/_Units/Janissaries/textures/mtw2_janissaries.texture
71 unit_models/_Units/Janissaries/textures/mtw2_janissaries_normal.texture
51 unit_sprites/turks_Janissary_Archers_ug1_sprite.spr
9 byzantium
64 unit_models/_Units/Janissaries/textures/mtw2_janissaries.texture
71 unit_models/_Units/Janissaries/textures/mtw2_janissaries_normal.texture
51 unit_sprites/turks_Janissary_Archers_ug1_sprite.spr
2
5 turks
66 unit_models/AttachmentSets/Final Middle Eastern_turks_diff.texture
66 unit_models/AttachmentSets/Final Middle Eastern_turks_norm.texture 0
9 byzantium
66 unit_models/AttachmentSets/Final Middle Eastern_turks_diff.texture
66 unit_models/AttachmentSets/Final Middle Eastern_turks_norm.texture 0
1
and the export_descr_buliding code line(s) *should* work... am I missing something?
Looking at your stuff above I guess it's an issue in the EDB file.
Apart from that most user made checkers have a problem associating cultures with factions. "faction greek not recognised"
strange thing is I was able to get the english huscarls info from (one of them) and to show ingame , can't for the theigns though....
Tracing a unit's other files: the important first step is to find the entry in the EDU file. Can usually be done by first looking up the known display name in text\export_units. The name in the brackets is the 'internal' name that the rest of the info files use. The supporting pics are usually in the ownership faction(s) directories in the data\ui sub directories.
Exceptions:
mercenary_unit EDU attribute - pics are in the merc(s) folders, not in the faction folders
pic_dir entry in EDU - pics are in the stipulated directory, not in the faction folders
So check accordingly in your source mod. If nothing is in there then it means they are default (packed) files and yo need to unpack the main game: https://www.twcenter.net/forums/showthread.php?t=550619
C:\Steam\steamapps\common\Medieval II Total War\data\ui\unit_info\saxon
and the one from saxons
C:\Steam\steamapps\common\Medieval II Total War\data\ui\unit_info\saxons works or not for you, because I'm 110% sure from experience they don't work for me,even though I personally don't see why the both of them would not work, you would think atleast one would work. Oh and my game files are already unpacked.