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I'm sorry, but I don't know, I only play Med2TW and I know its mods quite well. So, if you tell me what that way of replenishment is, I can probably give a hint or two.
If that is the case, then unfortunately there is no such mod AFAIK. It's a hardcoded mechanic only reserved for the Generals, and even that one cannot be modded.
The only feature loosely resembling that one is the Doctor ancillary (and any similar ancillary or trait), which heals some of the casualties of the battle, but only right after its resolution.
Needless to say there is no mod to specifically have such traits and ancillaries as its core. Usually the scope of mods is much larger. On the other hand, it's relatively easy to mod these traits yourself, but seeing Total War Center is offline right now, I cannot give you more specific directions.
Well, you could press M on the campaign map when you have an army open. This'll merge units together, sharing their experience and giving you full units instead of half units. I use it all the time after a battle to ensure full healthy units. And if you have an army fight enough battles, this way will get your units to 6+ experience VERY quick, especially if you have to defend from a Crusade/Jihad. Though do make sure you can retrain the units in the city/castle.
Sure, your army can go from 20 units to 10-18 units but you don't need to retrain all 20 units anymore. Chances are, you'd only need to retrain 1 per different unit.
So, lets do some numbers;
20 units in the army; 1 General, 4 heavy cavalry, 6 spears, 4 archers, 1 catapult, 4 heavy infantry.
After a battle, you have still 20 units but you lost half of your spears in numbers, quarter of your archers and about a third of your heavy infantry, cavalry lost around 3quarters during the battle.
You can choose to retrain all of that in a city, waiting all the turns to get that army back up to strenght or, you could merge the units together.
Thus, merging them together will make sure your spears go from 6 units, to 3, your archers will go from 4 units to 3, your heavy infantry will merge together in 4 units BUT 1 unit will be heavily depleted in numbers and your heavy cavalry will merge into 1, maybe 2 units.
This frees up 6 unit cards that you don't need retraining and the units that you do have to recruit, are those that aren't fully merged together; maybe 1 cav unit, 1 heavy infantry, 1 archer unit and 1 spear unit.
Your army size hasn't changed since before the merger, the only thing that has changed, is the spread of soldiers around the army. So you go from 19 units that need retraining due to battle, to 4 units that need retraining.
All you need to do at that stage, is reinforcing that army.
You don't. You GAIN a ton experience BECAUSE they merge together. Obviously, you don't know what you're talking about.
If you merge together 2 units with 1 experience you get 1 unit with 2 experience. What's so dam difficult about that logic? The only way to lose experience is through retraining an unit because there are NEW recruits joining it. If you've got veterans joining a veteran unit, the unit will only gain in experience, basic physics.
You really don't know what you're talking about do you?
If you merge 2 units together with 1 experience you gain a unit with 2 experience.
The only way to lower the experience of your troops is through recruiting them, since, like logic, you get new recruits in a veteran unit.
I guess you need some proof so I'm just gonna do a few campaign battles and will show you the before and after merging of an army after any battle.
http://steamcommunity.com/sharedfiles/filedetails/?id=829284851
Then I press M to merge those units together;
http://steamcommunity.com/sharedfiles/filedetails/?id=829284973
And would you look at that. They go from 2 units with 0 experience, to 1 unit with 1 experience. Magic!
2 units
0 experience
merged together
1 unit
1 experience....
So, if merging 2 units together, using the M button, is giving that unit 1 experience when both come from 0. How does your logic come up with the notion that merging units together LOSES their experience? Because the way I see it, given by the examples provided with IN-game knowledge, is that the cumulative experience of BOTH units goes into 1 unit.
Unless you're completely daft, surely you might be able to understand this all?