Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

Sanpatwod Dec 28, 2016 @ 6:31pm
Replenishment like new games?
Is there a mod or something that makes unit replenish like in the newer TW games?
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Showing 1-15 of 24 comments
Socrates1984 Dec 28, 2016 @ 11:55pm 
In what way do the units replenish in newer TW games?
I'm sorry, but I don't know, I only play Med2TW and I know its mods quite well. So, if you tell me what that way of replenishment is, I can probably give a hint or two.
Darc Dec 29, 2016 @ 12:25am 
Units that lost soldiers slowly replenished them overtime every turn. It's one of the mechanics I wish MTWII had.
Socrates1984 Dec 29, 2016 @ 12:53am 
Do you mean they replenish automatically? Without having them retrained in a settlement? Like the Generals do in Med2TW?
If that is the case, then unfortunately there is no such mod AFAIK. It's a hardcoded mechanic only reserved for the Generals, and even that one cannot be modded.
The only feature loosely resembling that one is the Doctor ancillary (and any similar ancillary or trait), which heals some of the casualties of the battle, but only right after its resolution.
Needless to say there is no mod to specifically have such traits and ancillaries as its core. Usually the scope of mods is much larger. On the other hand, it's relatively easy to mod these traits yourself, but seeing Total War Center is offline right now, I cannot give you more specific directions.
Last edited by Socrates1984; Dec 29, 2016 @ 12:55am
Inardesco Dec 29, 2016 @ 5:17am 
Originally posted by Sanpatwod:
Is there a mod or something that makes unit replenish like in the newer TW games?

Well, you could press M on the campaign map when you have an army open. This'll merge units together, sharing their experience and giving you full units instead of half units. I use it all the time after a battle to ensure full healthy units. And if you have an army fight enough battles, this way will get your units to 6+ experience VERY quick, especially if you have to defend from a Crusade/Jihad. Though do make sure you can retrain the units in the city/castle.
Last edited by Inardesco; Dec 29, 2016 @ 5:18am
CorsairPL Dec 29, 2016 @ 6:53am 
Originally posted by Inardesco:
Originally posted by Sanpatwod:
Is there a mod or something that makes unit replenish like in the newer TW games?

Well, you could press M on the campaign map when you have an army open. This'll merge units together, sharing their experience and giving you full units instead of half units. I use it all the time after a battle to ensure full healthy units. And if you have an army fight enough battles, this way will get your units to 6+ experience VERY quick, especially if you have to defend from a Crusade/Jihad. Though do make sure you can retrain the units in the city/castle.
The problem is that you can retrain only 3 units in one turn, which means that your full stack of units will be retrained in 7 turns. It's definitely worth to retrain armies (to let them gain experience), but very often you don't have time, and possibilities to replenish them.
Inardesco Dec 29, 2016 @ 7:01am 
There's a difference in retraining, which can only happen in cities and castles and using the merge button, which can be done on the campaign map. Merging units together makes your army more compact, thus lowering the amount of units that need retraining.

Sure, your army can go from 20 units to 10-18 units but you don't need to retrain all 20 units anymore. Chances are, you'd only need to retrain 1 per different unit.

So, lets do some numbers;

20 units in the army; 1 General, 4 heavy cavalry, 6 spears, 4 archers, 1 catapult, 4 heavy infantry.

After a battle, you have still 20 units but you lost half of your spears in numbers, quarter of your archers and about a third of your heavy infantry, cavalry lost around 3quarters during the battle.

You can choose to retrain all of that in a city, waiting all the turns to get that army back up to strenght or, you could merge the units together.

Thus, merging them together will make sure your spears go from 6 units, to 3, your archers will go from 4 units to 3, your heavy infantry will merge together in 4 units BUT 1 unit will be heavily depleted in numbers and your heavy cavalry will merge into 1, maybe 2 units.

This frees up 6 unit cards that you don't need retraining and the units that you do have to recruit, are those that aren't fully merged together; maybe 1 cav unit, 1 heavy infantry, 1 archer unit and 1 spear unit.

Your army size hasn't changed since before the merger, the only thing that has changed, is the spread of soldiers around the army. So you go from 19 units that need retraining due to battle, to 4 units that need retraining.

All you need to do at that stage, is reinforcing that army.
Last edited by Inardesco; Dec 29, 2016 @ 7:01am
CorsairPL Dec 29, 2016 @ 8:59am 
Originally posted by Inardesco:
There's a difference in retraining, which can only happen in cities and castles and using the merge button, which can be done on the campaign map. Merging units together makes your army more compact, thus lowering the amount of units that need retraining.

Sure, your army can go from 20 units to 10-18 units but you don't need to retrain all 20 units anymore. Chances are, you'd only need to retrain 1 per different unit.

So, lets do some numbers;

20 units in the army; 1 General, 4 heavy cavalry, 6 spears, 4 archers, 1 catapult, 4 heavy infantry.

After a battle, you have still 20 units but you lost half of your spears in numbers, quarter of your archers and about a third of your heavy infantry, cavalry lost around 3quarters during the battle.

You can choose to retrain all of that in a city, waiting all the turns to get that army back up to strenght or, you could merge the units together.

Thus, merging them together will make sure your spears go from 6 units, to 3, your archers will go from 4 units to 3, your heavy infantry will merge together in 4 units BUT 1 unit will be heavily depleted in numbers and your heavy cavalry will merge into 1, maybe 2 units.

This frees up 6 unit cards that you don't need retraining and the units that you do have to recruit, are those that aren't fully merged together; maybe 1 cav unit, 1 heavy infantry, 1 archer unit and 1 spear unit.

Your army size hasn't changed since before the merger, the only thing that has changed, is the spread of soldiers around the army. So you go from 19 units that need retraining due to battle, to 4 units that need retraining.

All you need to do at that stage, is reinforcing that army.
But you wil loose all experience that you gained in such big battle. Your army will win countless battles but they will be fresh recruits because off unit merging. It is not a big deal because A.I. is not likely have experienced troops, but for example danish Vikings with silver chevrons can slaughter dis. feudal knigts even though they are alot cheaper.
Inardesco Dec 29, 2016 @ 9:48am 
Originally posted by KorsarzPL:
But you wil loose all experience that you gained in such big battle. Your army will win countless battles but they will be fresh recruits because off unit merging. It is not a big deal because A.I. is not likely have experienced troops, but for example danish Vikings with silver chevrons can slaughter dis. feudal knigts even though they are alot cheaper.

You don't. You GAIN a ton experience BECAUSE they merge together. Obviously, you don't know what you're talking about.

If you merge together 2 units with 1 experience you get 1 unit with 2 experience. What's so dam difficult about that logic? The only way to lose experience is through retraining an unit because there are NEW recruits joining it. If you've got veterans joining a veteran unit, the unit will only gain in experience, basic physics.
CorsairPL Dec 29, 2016 @ 11:10am 
In most cases units don't have equal experience. I haven't played the game for year or so but I pretty sure that this is only way to save your experience. Even if you are right, pressing M button will always make your army less experienced.
Khorps Dec 29, 2016 @ 11:18am 
Originally posted by Socrates1984:
In what way do the units replenish in newer TW games?
I'm sorry, but I don't know, I only play Med2TW and I know its mods quite well. So, if you tell me what that way of replenishment is, I can probably give a hint or two.
in the new total wars they replenish by themselves when on your own or allied grounds over time instead of instantly when retrained in a settlement
Inardesco Dec 29, 2016 @ 11:26am 
Originally posted by KorsarzPL:
In most cases units don't have equal experience. I haven't played the game for year or so but I pretty sure that this is only way to save your experience. Even if you are right, pressing M button will always make your army less experienced.

You really don't know what you're talking about do you?

If you merge 2 units together with 1 experience you gain a unit with 2 experience.

The only way to lower the experience of your troops is through recruiting them, since, like logic, you get new recruits in a veteran unit.

I guess you need some proof so I'm just gonna do a few campaign battles and will show you the before and after merging of an army after any battle.
Last edited by Inardesco; Dec 29, 2016 @ 11:31am
Inardesco Dec 29, 2016 @ 11:29am 
All right, I just did a battle. I have 2 units left over and both suffered casualties;

http://steamcommunity.com/sharedfiles/filedetails/?id=829284851

Then I press M to merge those units together;

http://steamcommunity.com/sharedfiles/filedetails/?id=829284973

And would you look at that. They go from 2 units with 0 experience, to 1 unit with 1 experience. Magic!
Last edited by Inardesco; Dec 29, 2016 @ 11:30am
CorsairPL Dec 29, 2016 @ 12:02pm 
If you merge heavily depleted but experienced unit with sligtly damaged but unexperienced unit you will just loose good unit to replenish bad one, and this is what i am trying to say. You don't have to be agressive. Sure, merging units with same level is good thing but you won't achieve it by pressing M.
Inardesco Dec 29, 2016 @ 12:06pm 
Are you blind? Can you see the screenshots that I've taken? Can your head do math?

2 units

0 experience

merged together

1 unit

1 experience....

So, if merging 2 units together, using the M button, is giving that unit 1 experience when both come from 0. How does your logic come up with the notion that merging units together LOSES their experience? Because the way I see it, given by the examples provided with IN-game knowledge, is that the cumulative experience of BOTH units goes into 1 unit.

Unless you're completely daft, surely you might be able to understand this all?
Inardesco Dec 29, 2016 @ 12:10pm 
Quoted from Gaius Colinius:
|| Not really. You lose valuable units. If you spend just a little longer retraining them, you'll have more quality units. ||

No. Unit experience averages out. This way actually gives you more, less experienced units, rather than a few very experienced units coupled with nonexperienced units. Look at it this way:

Let's say you end the battle with two units of knights. One unit has 10 guys left in it and one has 30 left. Both have one silver experience chevron (basically 4 experience points). By combining them, you would get a single company of knights with a silver chevron.

On the other hand, if you did NOT merge them and simply retrained, the company that originally had 10 knights would end up with only 1 bronze chevron, since the experience averages out. The company with the 30 knights would end up getting 3 bronze chevrons after retraining.

So now you're thinking, "it doesn't really matter whether you merge or retrain, because the numbers average out." Well I'll tell you now that Medieval II ROUNDS DOWN experience. This is what I mean (you have probably had this situation before):

You finish a battle with 10 companies of sergeant spearmen that each have 80% of their men alive. You notice that even though the battle was very long, none of your men gained any experience.

Why? Because in each company, if 55 soldiers gain 1 chevron and 1 soldier gains nothing, the company as a whole is technically "not experienced" and shows no chevrons.
When you merge, experienced soldiers clump together, and inexperienced soldiers clump together.

So instead of 14 companies with .8 experience each (the game essentially counts that as nothing in the battle, even though it still keeps track of it on the strategic map), you would have ~12 companies with 1 experience. Isn't that much better?

http://medieval2.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=17,6636,1560,all
Last edited by Inardesco; Dec 29, 2016 @ 12:11pm
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Date Posted: Dec 28, 2016 @ 6:31pm
Posts: 24