Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

Danimel Jul 17, 2017 @ 2:31pm
How to not be hated
I started as Spain, and everything was ok. Until during about turn 30 when all nations' relationships with me turned bad and even France declared war on me, what's not historically based. The only thing I did was Ally with Papal St, start trading with most nations and attack the Moors. What did I do rong?
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Showing 1-15 of 20 comments
NekRon99 Jul 17, 2017 @ 2:36pm 
A friend to everyone is a friend to no one.
Khorps Jul 17, 2017 @ 2:45pm 
Originally posted by NekRon99:
A friend to everyone is a friend to no one.
Canada in a nutshell
Khorps Jul 17, 2017 @ 2:50pm 
speaking from experience France will always attack you. they'll then send one army through the pyrenes and after you defeat it offer peace, few turns later, they'll do it again and so on. if don't want to expand into France then capture a few border provinces that France has and give them to the Papal state, if the French want it back then they'll have to excommunicate themselves.

I heard awhile ago that having a trade agreement with people you can't directly trade with will decrease relations, it does make sense considering with nations far away, they'll accept a trade agreement with the "barely accepted" attitude. I'm guessing that's a sign they don't want the trade agreement
Tacticus Winter Jul 17, 2017 @ 3:23pm 
the bigger you get, the more everyone hates you.

That includes army and economy. Also, good papal relations damage relations with countries that have bad papal relations.
Armchair Civilian Jul 17, 2017 @ 3:52pm 
Kill EVERYONE. Instant alliance with all remaining factions, especially once the papacy runs out of cardinals.
comedy Jul 17, 2017 @ 5:19pm 
Originally posted by NekRon99:
A friend to everyone is a friend to no one.
comedy Jul 17, 2017 @ 5:19pm 
Originally posted by Khorps:
Originally posted by NekRon99:
A friend to everyone is a friend to no one.
Canada in a nutshell
Gigantus Jul 17, 2017 @ 9:49pm 
There is a bug in the vanilla descr_faction_standing file which worsens your standing when you occupy a settlement (instead of improving it). It's fixed in my Bare Geomod set up which is essential the vanilla campaign with a large number of errors fixed - plus features only available in the DLC (eg boiling oil)

VERSION History:
2.1.01
- Corrected descr_faction_standing when occupying a settlement penalizes reputation

http://www.twcenter.net/forums/showthread.php?t=352216

The same file also contains the so called 'tall poppy' monitors which worsen your standing based on overall strength.
Last edited by Gigantus; Jul 17, 2017 @ 9:50pm
@gigantus
these things you mention were fixed in kingdoms were they not?
or is it just my gameplay masking it?
one other thing,where's HH,he still alive??
Last edited by the smoking mค็็็็็n; Jul 17, 2017 @ 10:49pm
Gigantus Jul 18, 2017 @ 12:55am 
Nope, they never were officially fixed - at the bottom the full list of fixes I did myself.
If you otherwise don't comitt trespasses, most noteably breaking treaties, then it may not have a noticeably impact on your game, but it will drop your reputation at least one, if not two, levels in the end.
Last I heard HaHawk was doing some graphic improvement stuff, there was recently a thread about a video of his that showcased it.

- Converted universal BAT file to EXE (universal start.exe)
- enabled full width historic event movies
- Moved log back to default log (to = system.log.txt) to prevent occasional non writing
- Corrected descr_faction_standing when occupying a settlement penalizes reputation
- Converted all files to lowercase for Linux\Mac use
- Added file verification after installation
- Provided missing descr_faction_movies file for custom campaigns
- DOS window will display error message at mod start if installed into wrong path
- added cleaned up descr_characters and descr_model_strat files
- commented all CFG file entries
- corrected text errors and incorrect symbol placements
- added text files for sound IDX\DAT file generating
- enabled custom campaigns for single player
- enabled custom campaigns for hotseat
- added 'Moghul' and 'Shogun' basic custom campaigns (from Gig's Map Collection)
- intro movies disabled
- windowed mode enabled
- removed 'Tutorial' menu option (Norman prologue)
- enabled the display of 29 playable factions
- revised Steam compatibility, no further action is required to use with Steam or 'regular'
- fixed missing reinforcement portrait
- corrected 'square smoke trails'
- corrected UI bug with re-inforcements
- corrected tooltips.txt
- added a steam compatible mini launcher
- corrected rocket entry in descr_projectile as it was flying upright
- Corrected the 'dark hole' appearance of dense tropical forest
- Added directory structure for the battle editor (returns to menu otherwise)
- Corrected the siege ladder bug
- Added descr_event_images from kingdoms to enable the YES\NO event
Danimel Jul 18, 2017 @ 4:27am 
Is it correct to attack Moors by turn 20? And Ally with Portugal? I know they will be my enemy later... And by history accuracy wouldn't France be my Ally?
Dashurohem Jul 18, 2017 @ 4:49am 
Don't make the mistake I made, I was at war with the pope and so I gave him 3 settlements. One in exchange for peace, one in exchange for an alliance and one in exchange for military access.
He accepted but then attacked me (thus breaking the alliance) around 3 or 4 turns later. I quickly retook the cities and my reputation went from very reliable down to despicable.
Suddenly with a despicable reputation, no one wanted to be my ally and everyone wanted to be at war with me.

Your reputation will slowly raise each turn when you are allied with someone, my only hope is to ally with the Aztecs in the future by paying them a massive sum of money and wait for my reputation to rise up again.
Originally posted by Dashurohem:
Don't make the mistake I made, I was at war with the pope and so I gave him 3 settlements. One in exchange for peace, one in exchange for an alliance and one in exchange for military access.
He accepted but then attacked me (thus breaking the alliance) around 3 or 4 turns later. I quickly retook the cities and my reputation went from very reliable down to despicable.
Suddenly with a despicable reputation, no one wanted to be my ally and everyone wanted to be at war with me.

Your reputation will slowly raise each turn when you are allied with someone, my only hope is to ally with the Aztecs in the future by paying them a massive sum of money and wait for my reputation to rise up again.
By the time you have reached the Aztecs its already to late to start repairing your reputation.
In general having well defended border cities and not bordering to many nations is the best way to have peace. (or atleast prevent enemy armies from ravaging your less well defended cities)
Inardesco Jul 18, 2017 @ 7:05am 
WHen you give someone a settlement and then take it back yeah, your reputation will suffer immensely unless some other faction has first taken it.

Example;

Faction A gives Rennes to Faction B
Faction B declares war on Faction A
Faction A takes Rennes from Faction B = Faction A loses reputation due to having granted Rennes to Faction B before retaking it militarily.

Faction A gives Bern to Faction B
Faction B is at war with Faction C
Faction C takes Bern from Faction B
Faction C declares war on Faction A
Faction A takes Bern from Faction C
Faction A suffers no reputational damage due to Bern having changed hands between factions AFTER it was gifted.
zerofarmec Jul 21, 2017 @ 11:05pm 
Why don't you just kill them all?
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Date Posted: Jul 17, 2017 @ 2:31pm
Posts: 20