Northgard

Northgard

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2019 年 2 月 28 日 上午 7:51
Northgard Relics - the Open BETA begins!
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目前顯示第 16-30 則留言,共 37
Ultrazaero 2019 年 3 月 1 日 上午 1:53 
This update looks so good. Good work as always!
Scixzor 2019 年 3 月 1 日 上午 4:38 
Love the new additions, but where do we submit bugs? I'm not sure how it happened, but halfway through our first game in the beta branch my friend and I ran into an issue where our Healers just stopped healing, and our stone and metal deposits simply did not decrease as they were mined away. Any advice or help would be appreciated! ^^
意大利烩面 2019 年 3 月 1 日 下午 5:53 
great
GiantWaterElemental 2019 年 3 月 1 日 下午 11:51 
looks greate.
Shin 2019 年 3 月 3 日 上午 2:14 
Will this be free?
Fortis 2019 年 3 月 3 日 上午 11:01 
Relics is totaly awsome. I have played Dragon, Wolf and Bear Clan so far and i have to say it makes a lot of fun. The new features ar absolutly epic without overpowering the clans. The only thing i would change is that you can use the relic of your clan and one other common relic. In all the matches I have played I always forged the specific relic of my clan because it is far mor powerful in my opinion. The new forging system is great and makes the hole thing mor "realistic". Great work keep going. :cozybethesda::steamhappy:
Fortis 2019 年 3 月 3 日 上午 11:03 
Edit: Sometimes some units don´t attack towers
Pvtoneill 2019 年 3 月 3 日 下午 1:29 
Relic's should be for a special map type and not included in the base game. The proposed changes are a step in the wrong direction for northgard.
Wookies N Scream 2019 年 3 月 3 日 下午 2:38 
I like the new forge system and relics. This game can be pretty bare and slow by default, so this extra thing to do is pleasant.
I would like the relics to not be activatable for an in-game month after construction. In the very least to give players notice about what to plan for.
I played a game and the boar clan built the boar relic, in the midst of a war. As the owner of three forest tiles, I had three giant boars massacre 20 villagers in the matter of a minute or two. Three woodcutter camps, a brewery, a trading post, a longship dock, and a forge. Upgraded buildings with a tonne of villagers, all gone in a minute or two.
That power to put a player back 20 minutes or more (pending how much clan happiness they can salvage in the midst of re-allocating all their economy) is very cool, IF given enough time to deal with that massive threat. This is the same thing the devs already do with blizzards, draugr, and rats anyway.
Keep it up, but oof! It's a really rough addition.
DrLUCKY 2019 年 3 月 4 日 上午 6:21 
General concept is cool, tried like 5 clans already.
The only big issue spotted for now - quite an annoying visual effect bug while activating Bear frozen sword. Makes a game non-playable till save-load.
Police man 2019 年 3 月 4 日 下午 5:20 
Will this be a free update? Will the AI be improved for coop games and will the AI be programmed to use these new relics?
Cegorach 2019 年 3 月 5 日 上午 7:37 
Am assuming it will be paid update....most games would do that at this point...especially since when was the last update...never purchased yet always keeping an eye on the game..
-=E.D.F=- Rottenführer 2019 年 3 月 5 日 下午 12:55 
it will be free:steamfacepalm: and yes ai build/use relics
Cydane 2019 年 3 月 9 日 上午 9:16 
I built the Boar clan relic during one of my games and it didn't spawn any boars in other tiles or reveal the unexplored forest tiles
AmnesiacGaming 2019 年 3 月 9 日 下午 2:15 
How bout fix the performance issues with the current game that have been there since the snake update that hundreds of people have been complaining about and you have done nothing to fix?
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目前顯示第 16-30 則留言,共 37
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