Northgard

Northgard

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SUGGESTIONS & FEATURE REQUESTS:
Put your ideas for mechanics, UI changes and anything you'd like to see in the game here.
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@TyrTheFallen

But you can sell resources! You must build a Tradding Post, after that you can sell resources to Giants or your enemys. (You have to learn "tradding" first and have to "discover" the giants/enemys using scouts).
EnStorEn 3 Jul 2017 @ 7:20am 
Diposting pertama kali oleh MaleNipplesMilk:
Amazing game, a few suggestions, not a must but cool ideas.

1) WALLS <3

2) Actual trading routes that you need to defend or destroy the ones from the enemies.

3) Spring and Fall seasons? Spring could increase the food production and Fall could reduce
the speed of your raids or something like that but it would be fun to see more seassons.

4) Different levels for the hero and different heroes.

5) Be able to add and improve armor, weapons, skills and such.
Number 5 is already in the game though.
fuba 3 Jul 2017 @ 11:16am 
Bigger Maps!
Thats all for now ;)
Captain NeL 3 Jul 2017 @ 12:07pm 
I have one big question - why wolf clan has Berserker as warchief? Why not Ulfsark? Ulfsarks had wolfskins and berserkers had bear skins. Ulfserkr (ulfsark) - Ulf = Wolf, sarkr = skin., Berserkr - Ber = Bear, sarkr(serkr) = skin! And again, I realy want to see defending Bear clan.
Terakhir diedit oleh Captain NeL; 3 Jul 2017 @ 12:12pm
laurin 3 Jul 2017 @ 1:50pm 
I've put some effort into writing my thoughts in this first review of mine.
Suggestions & Features included!
http://steamcommunity.com/id/lavrin/recommended/466560
EnStorEn 3 Jul 2017 @ 3:13pm 
Diposting pertama kali oleh Captain NeL:
I have one big question - why wolf clan has Berserker as warchief? Why not Ulfsark? Ulfsarks had wolfskins and berserkers had bear skins. Ulfserkr (ulfsark) - Ulf = Wolf, sarkr = skin., Berserkr - Ber = Bear, sarkr(serkr) = skin! And again, I realy want to see defending Bear clan.
Ulfserkr is for starters almost made up while berserkers were a real thing. We know of plenty famous berserkers through the sagas, we do not when it comes to ulfsark.
Smootie 3 Jul 2017 @ 5:54pm 
I'd like to see more variation of warriors and building types between clans -- and maybe one or two more clans in itself. This game (for some reason) reminds me of Widelands. You get a cookie if you know what that is. I'd personally like to see more dependant interaction and reaction between buildings -- which is to say, if you pulled something from Widelands and example would be this: Farm=Wheat. Wheat=Bread/Mead. Bread/Mead=Food. Part of the appeal to this game is how simple it is, but I can't deny the desire for some deeper meanings for each building and how they play a role in your clan.
Yazaki 4 Jul 2017 @ 12:37am 
I would love to see a ranked PvP mechanics with rating, matchmaking and etc. after balance issues are solved. Also it would be great to have region filters in multiplayer lobby and regular matchmaking for quick matches in the same region.
My suggestion at the moment would be to add some upgrades for units which can be available at weaponsmith, armoursmith buildings (or in any other way). Variety of small upgrades would mean more competitive gameplay.
@Captain Nel

Humans may even kill other humans, but humans do not wear the skin of other humans, they wear the skin of their prey.

Berserkr can kill other wolves, but a wolf will not wear the skin of another wolf, he will wear the skin of his prey, a bear is stronger than a wolf and even so a wolf managed to kill a bear and dress his skin , This shows strength.

But it would also be cool if in the future they added other skins, like the wolf skin. It would be a guy who killed his own race to dress its skin.^^
skallado 4 Jul 2017 @ 7:54am 
I would like a PING feature like in Age of Empires where I could tell my allies where I need help.
Spaceminnow 4 Jul 2017 @ 10:49am 
There is a oing feature, it is silent and purely visual.
Druzgot 4 Jul 2017 @ 11:58am 
What about some sea monsters roaming the beaches? And event that causes their invasion?
skallado 4 Jul 2017 @ 12:09pm 
This game should not have rush options as easy and succesful as the Wolf clan has, please change it someway or nerf it, it is very annoying to play agains wolf clans as they always rush you. Maybe give other clans habilities to defend easily or delay the wolf rush a lil bit.
skallado 4 Jul 2017 @ 12:09pm 
Diposting pertama kali oleh Spaceminnow:
There is a oing feature, it is silent and purely visual.
How do you do it?
Diposting pertama kali oleh skallado:
Diposting pertama kali oleh Spaceminnow:
There is a oing feature, it is silent and purely visual.
How do you do it?
Alt right click on the field of play
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