Northgard

Northgard

View Stats:
Doggy (Banned) Jul 28, 2017 @ 11:28am
Stop the camera-jumping when select villager !
When build a house ect. on a territory that is far away from your mainbuilding the camera jump on the villager and you must scroll back to the building you want to build. VERY NERVED !!!

Dometimes i cant understand the devs. Sure the game is not ready but such bug i noticed under 5 min must notice the devs too.
< >
Showing 1-13 of 13 comments
Mo Jul 29, 2017 @ 1:25am 
Use right click to select the villagers. Then send them to work the building. Only one will be sent.
Doggy (Banned) Jul 29, 2017 @ 10:27am 
Yes i know this "trick" !:But you have the nerves camera jumping too when will only select 1 villager and send him to another position to the map. So it is not possible to select 1 villager (or another unit) without the very idiotic camera-jumping. This is a gamebreaker bug for me when you have every time the sh.. camera jumping when select 1 unit.
Big Bad [Wolf] Jul 31, 2017 @ 3:24am 
This has been noted!
Thanks for the feedback!
Doggy (Banned) Jul 31, 2017 @ 7:20am 
Wow....thx for the answer! And The game is very great.
Rooke Jun 13, 2018 @ 1:12pm 
Is there a way to fix this yet? Just started playing the game and it's so annoying.
Dreamer of Dreams Jun 13, 2018 @ 11:28pm 
For me, its very useful as it is right now if I want to build something I just select every villager without the camera moving and the closest will run. However, if I want to jump to a certain point on the map where a unit is, for example, my army the camera is right there and I don't have to remember exactly in what tile I left them.
Morentz Jun 14, 2018 @ 7:51am 
Originally posted by Doggy:
Yes i know this "trick" !:But you have the nerves camera jumping too when will only select 1 villager and send him to another position to the map. So it is not possible to select 1 villager (or another unit) without the very idiotic camera-jumping. This is a gamebreaker bug for me when you have every time the sh.. camera jumping when select 1 unit.

WIth the right click or the shortcut, the camera never jumps to the unit position even if you only got 1.
This feature is really cool, easy to check who is injured, who doesn't have a work, and where they are.

You still can make a fast control group with your building to jump to it, but easier to use right click.
RageOfPerun Jun 14, 2018 @ 1:26pm 
This is actually a good feature when selecting 1 vilager I want to know which one it is and where he is, keep it please
ForboJack Mar 15, 2019 @ 8:53pm 
They just should add the option to select the next free villager without jumping as alternative control. Nobody looses anything this way.
Amorph Lex Jul 7, 2022 @ 8:14am 
Originally posted by RageOfPerun:
This is actually a good feature when selecting 1 vilager I want to know which one it is and where he is, keep it please
This is a completely useless function to keep, in any normal strategy one click to select and DOUBLE click to center, what the drivel
Snæbjørn Aug 6, 2022 @ 6:21pm 
Originally posted by Big Bad Wolf:
This has been noted!
Thanks for the feedback!

Did you lose the note :)?

I've been playing for a total of 93min and this is the 2nd thing I googled!
First was ui scaling, that scrollbar in the options menu is well hidden... and also unexpected given the UI layout
Last edited by Snæbjørn; Aug 6, 2022 @ 6:25pm
MadameHardy Aug 8, 2022 @ 4:53pm 
This new player is also having the same problem. Once a settlement sprawls at all, it's frustrating building a building on the outskirts, only having to yank myself back to home pace to grab a villager.
acommondisaster Aug 28, 2022 @ 2:29pm 
Originally posted by MadameHardy:
This new player is also having the same problem. Once a settlement sprawls at all, it's frustrating building a building on the outskirts, only having to yank myself back to home pace to grab a villager.

Ditto. If I want to go back to the main area I can click on the map. But once the explored area gets big and I want to send a villager to a newer area, getting yanked back to the main area is extremely frustrating. It never fails, while I'm searching the map to figure out where I wanted to send this villager, I'm attacked, there's an earthquake, or something invariably seems to happen that requires immediate attention that interupts.
< >
Showing 1-13 of 13 comments
Per page: 1530 50