Northgard

Northgard

View Stats:
Why is ai so much cheating on hard?
Why is ai in koop so much cheating on hard? You start normal and they have instant a big army which you can not defend... maybe i have 4 warriors and they have about 12...
< >
Showing 1-6 of 6 comments
They "cheat" on every difficulty... though in actuality calling it "cheating" suggests you expect them to be subject to the same game mechanics as you, which they obviously aren't because they're AI.

That said, I don't reckon it is quite as extreme as players seem to believe it is. I mean they still need Food, Wood, Krowns, Stone and Iron for the same things players do. If they don't get any Food then they can't colonise territory. If they don't have Wood then they can't build. If they don't have Krowns then they can't build wonders.
They do NOT need to build houses to increase their population for some reason, and I'm not sure if they're subject to warband limits the same way players are since sometimes they field large armies without even having more than one or two military buildings and none of them upgraded.
I've noticed quite often they have a stupid habit of just building marketplaces all over the place as though that is somehow a solution to all their failings. Not sure why they do that.
Originally posted by The Debauchery:
They "cheat" on every difficulty... though in actuality calling it "cheating" suggests you expect them to be subject to the same game mechanics as you, which they obviously aren't because they're AI.

That said, I don't reckon it is quite as extreme as players seem to believe it is. I mean they still need Food, Wood, Krowns, Stone and Iron for the same things players do. If they don't get any Food then they can't colonise territory. If they don't have Wood then they can't build. If they don't have Krowns then they can't build wonders.
They do NOT need to build houses to increase their population for some reason, and I'm not sure if they're subject to warband limits the same way players are since sometimes they field large armies without even having more than one or two military buildings and none of them upgraded.
I've noticed quite often they have a stupid habit of just building marketplaces all over the place as though that is somehow a solution to all their failings. Not sure why they do that.

I'm pretty sure AI does not have a food cost to colonize.
Originally posted by Shockwave:
I'm pretty sure AI does not have a food cost to colonize.
Note to self: Just because Steam tells me that someone I blocked posted doesn't mean I have to give in to curiosity and look. Well whatever. Too late now.

Anyway... it does.
When the AI clans have no food they can't expand.
If you really want to know how I know this...
The WeMod trainer options for unlimited resources lock the corresponding resources for AI as an unintended side-effect. i.e. If I use the Infinite Food option, the AI can't get any food and they never manage to break free of their starting zone.
That said... the AI never starves from lack of food. Even if their food is reduced to zero they won't ever lose health nor die from it.

Anyway... please don't reply to me in future. I usually can't see your posts besides the little bar Steam unhelpfully shoves in my face telling me someone blocked posted. In fact uBlock Origin should be able to handle that.
Icemine Feb 20 @ 11:59am 
They do get 2x towers... expanding ultra fast and if you have 2-3 warriors they do have an army from about 10 people,,,sure its not cheating. Thats totaly unbalanced..
Originally posted by The Debauchery:
Originally posted by Shockwave:
I'm pretty sure AI does not have a food cost to colonize.
Note to self: Just because Steam tells me that someone I blocked posted doesn't mean I have to give in to curiosity and look. Well whatever. Too late now.

Anyway... it does.
When the AI clans have no food they can't expand.
If you really want to know how I know this...
The WeMod trainer options for unlimited resources lock the corresponding resources for AI as an unintended side-effect. i.e. If I use the Infinite Food option, the AI can't get any food and they never manage to break free of their starting zone.
That said... the AI never starves from lack of food. Even if their food is reduced to zero they won't ever lose health nor die from it.

Anyway... please don't reply to me in future. I usually can't see your posts besides the little bar Steam unhelpfully shoves in my face telling me someone blocked posted. In fact uBlock Origin should be able to handle that.


Pretty sure that I read a while back they don't use food to colonize. Seen them reconlonize a territory over and over again (that I kept taking) to the extent there was no way they had the food that fast. The AI has changed over time a bit here and there so it may have been changed.

Suggesting that your Wemod cheating stopping them from colonizing means they use food to colonize is specious. Your wemod cheating could bug them out in any number of ways. There are serveral scenarios I see right off the bat that undermine your assertion.

Lastly "Don't reply to me as I have you blocked but I'm replying to you" is... well..... um.... idiotic?
Last edited by Shockwave; Mar 2 @ 6:09pm
It's a pretty normal thing in tactics games, it would be insane for them to program an opponent that could counter any strategy you're using, so if you're willing to play against a hard computer opponent, you better now how to push every mechanic to it's fullest.

If you're going to cross your arms and say "this is too difficult" then maybe don't try to beat the hardest difficulty.
< >
Showing 1-6 of 6 comments
Per page: 1530 50