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I don't believe anyone can beat extreme with domination.
Lots of harassment as well to hinder your opponent so they don't grow and take advantage of the harder monster spawns as you can go in for cheesey kills while they're trying to fight some of the wild life.
I like that it really seems impossible, and the game throws just exactly what will be most challenging for you at a given time, I think a lot of players get frustrated with it and give up. Takes a lot of patience. Just because you get a Defeat screen though, if you think about what you did and what you can do better the next time is a little easier
On Bifrost (last chapter story mode) if you close ALL the gates as soon as you can, the giants stop coming period. Your point tho to close the one closest to Bifrost is important, I lost so many times because of that. Before I could get it closed I had to station a small deterrent force there while I was clearing other places. Oh, and you don't have to actually colonize the tile that the gate is on... just killing all the giants present there will close it (this is different than some of the Conquest "close the gate" missions where you do actually have to control/colonize the tile, and it doesn't actually close- you will keep getting draugr and valkyrie spawns out of it which is extra fun)
Something I have been trying recently on Conquest Extreme, because you have to have something you are going for- I go for a fully upgraded farm. Do everything I can to get a fully upgraded farm tile going... upgraded farmer tools, upgraded farm full of dudes (4 if you are goat), upgraded silo with Eradicate, then preferably get a second one. By the time you have that going, everything else falls into place. When there are two or three of them going like that, you very quickly have food in the thousands, even with a standing army running around. Can do it with just the woodcutter's lodge I make at start on the home tile, and a ship on the home tile, and a stone and an iron whichever are nearby. That's it
Some people don't like the farm because you get a dip in production in winter (a pretty big one) and if you are say bear, it is maybe better to go with a couple fish. But the summertime food production out of that farm is the best, preferably in a really easily defended place (not on your front line). What goes really good with it then is trading posts to give all that food to the giants
Ye. Problem was a lot of guides and info were out of date or not very helpful. The game doesn't have good tooltips to explain what is going on (ie, how much farms give you vs hunting vs fishing).
Also knowing things like upgraded healers tools from forge combine well with Food Silos on a tile your using for food really helps late game. Game doesn't tell you a lot of things. I think Shiro could still do a lot of work to polish this game up and bring it more in line with other strategy games or 4x games. More key binds would be nice too. :^)