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Also.
Calling the previous iteration counterproductive and complaining about morale sounds like you were doing something dumb, like trying to heal ghosts.
The previous Kraken clan were related to the Kraken. Just because one worships something doesn't mean it cares they exist. The clan celebrated during the Kraken event previously so I'm not sure how the previous version missed the concept. Now it seems the grand Kraken serves the Clan which I'd argue is worse than the previous relationship.
EDIT: New Chief design is pretty great though.
Point is, we NO LONGER HAVE WHAT WAS PAID FOR.
Who in the world thought this was a good idea? this clan is not painfully frustrating to play, and is ridiculously slow
Yeah you need a bit more micro, but with no happiness penalties outside of population they can easily get their numbers up in between making ghosts. I'm sure it will need some balancing, but the overall design seems fine to me.
Early Horgr seems essential.
Maybe having a button on the Horgr to toggle Wyrd production might help with QoL.
In the old version the clan feasted when there was a kraken event, but some games\matches don't have even one kraken event, so they never feast.
Now you can summon the kraken every year and cancel future events, it's a huge buff.
There was no reliable way to get controllable ghosts in the past (only sometimes in battles), so you wouldn't want to lose one - thus healing them was needed.
Valkyries are now more expensive, but also more useful and the penalties of inner land are now actual drawbacks.
On the other hand, ghost warriors are better now and you can enforce the kraken event.
I think the kraken rework is good.
The only thing that could be improved is adding the +1 building slot bonus to not-flooded coastal areas, imo.
You can high tide coastal areas.
Oh hey, thanks for this! I'm gunna take a look, but do you know if by chance you can play "online" (I play cooperatively with my girlfriend sometimes against bots) using this? I don't think the game has lan, otherwise we'd already be playing that way. The answer might be right in the post so I'm gunna go look. Thanks a sea! [/quote]
I THINK you can, if you are both rolled back to the same version (and yes you can roll back to even further back than the previous update), but I have not had a chance to test the multiplayer with my girlfriend yet so I can't promise.
Don't bother man, you can't win. People cried that the game was awful and needed to be rebuilt from the ground up. People cried that new changes aren't tested.
Shiro rebuilt a large portion of the game, had a several months long open beta that multiple prominent YouTubers and high level players participated in and gave feedback on, and then released a giant, 100% free update, and those same people lost their freaking minds.
Literally everyone could have participated and given their feedback.
Shiro could shoot thousand dollar bills at them, and they would complain that they got paper cuts.
I play almost 100% PVE, and you are wrong. Are things different? Yes. Is there a learning curve to the new changes? Yes. Were the clans ruined? No. The same old PVE gameplay was becoming stale. This update changes things up and makes it a fun new experience again. It's not perfect, but I'm sure the few bugs and issues will be addressed. Get a grip.