Northgard

Northgard

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joemama1512 Sep 5, 2022 @ 12:34pm
Can we remove some of the ridiculous AI cheats?
I understand the game AI does not use real resources and was designed to give players a challenge and not be as vulnerable to various cheese techniques. I get it.

But can we please address some of the ridiculous BS that goes on, especially on harder difficulty modes? It becomes rather stupid IMO.

Example 1: AI casts TWO sets of 5x phantom warriors. I beat one within 2 minutes and 30 seconds later a second one arrives! Thats 2000 weird and a supposed 10 min cooldown.

Ex2: Dragon clan. They spam out Draconic Jotunn like they are going out of style. I beat them down and 5 minutes later theyve got 3 more! WTF?

Ex3: Just in general, you kill an enemy army and 3 minutes later, they are back to full. Meanwhile Im having to sit for 5 min to rez my warchief and frickin 20 minutes to get another 8 peasants to come in and turn into axemen or whatever.

Basically you lose all wars due to attrition because no matter what you do, when you push vs one AI, the others jump on you every time. And when you curb stomp one, they will just be right back in 3 min at full strength again.

Its extremely frustrating and kind of ruins the game. You have to sit back and just win via ancestrial victory or curbstomp really hard early game (hence why many play wolf Ill bet).

Otherwise you wind up vs Rat with their 30 shamans they somehow support with 2 farms. Its BS.
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Showing 1-15 of 18 comments
MinatoWantae Sep 5, 2022 @ 8:00pm 
true true true
RageOfPerun Sep 5, 2022 @ 10:32pm 
Totaly YES, the AI should not be allowed to break the rules of the game.. give them more resources but Never allow them to break the rules the Player has to follow..

I had mid 40 population like 6x Fishermen 4x Hunters 2x Farmers and was still going hungry in the Winter, (early game)..I had a good economy a decent amount of resources stashed and did everything to prepare for a Blizzard(it still wiped all my Food/Wood in 1 month and ALL my units went to Red so I had to lick my wound for the next 1 year)

My last CQ(Hard) mission I was forging the Sword of Odin.. the enemy was just throwing 5x combat units at me every 30sec(lucky I was against 2 not 3 AI bots), I cant imagine this on Extreme..
Last edited by RageOfPerun; Sep 5, 2022 @ 10:42pm
Celestorius [FR] Sep 6, 2022 @ 1:22am 
Well that's it, but as you say you can gladly stomp one ennemy at a time then have to rebuild your eco/army and get your territory back (cause you lose some since AI team up when you fight another one like you said) then repeat till victory.

It takes ages i know and lot of fun is gone, so you have to play like multiplayer with more "rushing" tactics or play with lower difficulty where AI is more slow....and stupid which is not really entertaining.

Actually all you describe is what no-rushing or not good enough at it players think (i'm a part of too) and sadly we have to deal with.

The worse part imo is the team up of ennemies when you go in custom and set a 2v2v2v2 game and end up in a 2v6 it's really not fun to fight 6* armies of 20+ soldiers.

So, you can play in lower difficulty (that's what i've done, going from hard to medium) and you are more free to play but AI is not so good and it still is not fun as it was before.
joemama1512 Sep 6, 2022 @ 7:48am 
The purpose of AI is to provide a decent challenge and simulate player activity. SUre, you can prefer playing against people, but many will want a decent AI.

I guess the main issue is that AI can totally disregard things such as Relic cooldowns and use them as much as they want which should absolutely not be the case. This is the biggest complaint.

Secondary issue being that the economy of the AI does not reflect the status of their armies. They have relatively few buildings, hardly any upgraded ones, minimal townsfolk but still have huge armies. The mismatch just doesn't feel right since if I had what the AI had, I'd have nothing and not be able to support hardly any army.

Third being the super fast recovery of enemies. When it takes you 6 minutes for a single peon to show up, then replacing losses becomes a slow process. AI ability to just crank out new warchiefs within 2 minutes and big armies from nothing is really frustrating.
RageOfPerun Sep 6, 2022 @ 8:42am 
Take StarCraft 2 AI it does not have any other advantage over the player other than efficiency.. this is how you do it Not by giving AI god-mode cheats.

If AI played "normally" you could learn a lot from it, on how to play properly, but you cant do what the AI does that is the problem. Its not a learning experience its aggrevating(on High/er difficulties)
Celestorius [FR] Sep 7, 2022 @ 1:19am 
Originally posted by Garuback:
you dont understand meaning of difficulty in game lol. In every game, if you play difficult or extreme, Ai become cheated. It's normal because dev cant make ai smarter than a human.They re limited. So if you know to play to this game, you ll be for sure better than an ai in extreme difficulty if they re not cheated. And goal is to be stronger than cheated ai to deserve to win extreme difficulty.
That the meaning of difficulty.
A few months ago, i couldnt make extreme conquest, but now it became easier for me. So work on it. Be better of ai cheated. Use your brain. Ai cant do that

-Speaking about normal games and not conquest here-

Yeah that's what could be possible BUT AI got nerfed in ANY difficulty and have some advantages in it.

From what you're saying, usual games normally provides decent AI for lowest difficulty and becomes better for normal/hard difficulty THEN and only then it should get a "slight" buff that player cannot have and an extremely good AI.

And that's the prob, it should be that but AI get cheated in absolutely any difficulty and is OK only in one difficulty since only the "intelligence" part of the AI is modified on difficulty levels. I mean they're totally stupid in easy and even with those bonus they won't do anything. In normal it's like tossing a piece : they will play like easy bots or they will play like hard bots. And in hard AI is just using the crazy bonuses they have but doesn't feels more "intelligent".

So, to sum up, in this game AI is not good, the only thing that is changing from it is their capacity to use the crazy bonus they're given. That is not an usual thing for changing difficulty.
Medicles Sep 7, 2022 @ 5:38am 
A couple years ago i played medium conquest and went through it without much to worry about, which i wanted. Now i came back and restarted the conquest because i wanted to get other bonuses, and still being on medium and i cant even beat the first map.

Do i have to go mass military as early as possible? I dont even know how to do it. Any advice?
Medicles Sep 7, 2022 @ 6:12am 
Originally posted by Hollow:
Originally posted by Medicles:
Do i have to go mass military as early as possible? I dont even know how to do it. Any advice?
click

Yeah, i have looked at that before, but i still dont understand how to get to those points without extremely damaging my economy. Getting to the point of having a decent economy already takes so many tiles and buildings, i rarely have enough space to build warcamps in the first place. The first conquest map also features Blizzards, which doesnt make it easier.

The map itself is also rather small, i can have like 7 tiles until i meet the enemy AI and up until that point i have like three food resources, two wood and two for krowns, which should be enough but i also have to mine and use a brewery and maybe a healer.

Do build order guides exist or are there any special streamers who show proper gameplay?
Medicles Sep 7, 2022 @ 7:21am 
Yeah the first one is from 2019, which was around the time were i played and didnt have the problems. I need to find more recent videos.

It also looks like 2019 had other enemies than today. Instead of the kraken clan, there is now the dragon clan. Thats also the one that immediately starts conflict when we meet each other.
Last edited by Medicles; Sep 7, 2022 @ 7:26am
Winchester Sep 7, 2022 @ 2:37pm 
Originally posted by joemama1512:
The purpose of AI is to provide a decent challenge and simulate player activity. SUre, you can prefer playing against people, but many will want a decent AI.

I guess the main issue is that AI can totally disregard things such as Relic cooldowns and use them as much as they want which should absolutely not be the case. This is the biggest complaint.

Secondary issue being that the economy of the AI does not reflect the status of their armies. They have relatively few buildings, hardly any upgraded ones, minimal townsfolk but still have huge armies. The mismatch just doesn't feel right since if I had what the AI had, I'd have nothing and not be able to support hardly any army.

Third being the super fast recovery of enemies. When it takes you 6 minutes for a single peon to show up, then replacing losses becomes a slow process. AI ability to just crank out new warchiefs within 2 minutes and big armies from nothing is really frustrating.

Big part of the game is to defend your economy, defend your food sources, yet you can't try early rush the computer on his food tiles if he spawned next to you, can't take out healer tile against upcoming rats, can't do any of that because the computer isn't really affected by resource gathering, his workers never get sick It's just dumb, It's pure either defend yourself against the computer's army or just have an army large enough to wipe them out.
Katitoff Sep 11, 2022 @ 3:02am 
What is up with all the people who don't own the game complaining recently about stuff they are out of touch with?
Jim3535 Sep 15, 2022 @ 9:50am 
Yeah, some of the stuff is super blatant. It's become a meme in our group that the AI will magically spawn a warchief when you go into their cap, even when you killed them right before.
Huitzilopochtli Sep 15, 2022 @ 10:16am 
Originally posted by Katitoff:
What is up with all the people who don't own the game complaining recently about stuff they are out of touch with?

I was thinking the same, but given the outpouring of details in the OP, he must have the game off-steam like maybe from Gog is likely.
Huitzilopochtli Sep 15, 2022 @ 6:36pm 
Garuback you sound like a Navy Seals instructor. Is that true?
DarkHunter Sep 16, 2022 @ 11:55am 
Extreme conquests are easy. Only hard thing is blizzard map - most notably with squirrel.
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Date Posted: Sep 5, 2022 @ 12:34pm
Posts: 18