Northgard

Northgard

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LeftPaw May 2, 2020 @ 11:28am
Food??
How do you go about having enough food. I had a good supply of food yesterday. I had hunters, sheep farms, fishermen and food silos. When I came to play today my food was at zero and all of my people died, and I don't know how this happened. Is it a new bug?
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Showing 1-12 of 12 comments
RageOfPerun May 3, 2020 @ 2:36am 
Upgrade all food production buildings, build Silos and upgrage them too - some clans have it easier gathering food(due to bonuses) than others try a different clan
Last edited by RageOfPerun; May 3, 2020 @ 2:36am
LeftPaw May 3, 2020 @ 3:33am 
You never know how much food is available for winter. I wish this information was included so you knew if you had enough for winter or not. It seems you have well enough but then winter takes you well into he minus.
Marshal May 3, 2020 @ 5:29am 
If you're having problems during winter I suggest the bear clan, also make sure you have upgraded your workers via the forge and done all the tech tree paths to give you more food and help survive during winter. Good amount of happiness is also essential for overall production and having healers to prevent your people dying from rat outbreaks.
Last edited by Marshal; May 3, 2020 @ 5:31am
LeftPaw May 3, 2020 @ 8:25am 
I am having it drop to zero in the summer and then rise to 500+ without me doing anything. No more people have joined all's as it was and then it drops for no reason and my people begin to starve. I'm sure its a bug you know.
It happens in the campaign, so it might be that that's broke.
Last edited by LeftPaw; May 3, 2020 @ 8:31am
LeftPaw May 4, 2020 @ 12:39am 
Originally posted by Fortytudo:
Originally posted by WetNose:
I am having it drop to zero in the summer and then rise to 500+ without me doing anything. No more people have joined all's as it was and then it drops for no reason and my people begin to starve. I'm sure its a bug you know.
Never experienced this myself, and I played this game for 2200 hours.

Are you playing the campaign?
Zalikovka May 4, 2020 @ 12:39am 
There more people you have, there more food consume one man.
0.09 x population total + 9 [8 on normal difficulty] = individual food consumption

At 30 kinsmen (on normal), 10,8 is consumed per person, 325 food is consumed in total, per month.
At 35 kinsmen (on normal), 11,2 is consumed per person, 392 food is consumed in total, per month.
LeftPaw May 4, 2020 @ 1:04am 
Originally posted by Zalikovka:
There more people you have, there more food consume one man.
0.09 x population total + 9 [8 on normal difficulty] = individual food consumption

At 30 kinsmen (on normal), 10,8 is consumed per person, 325 food is consumed in total, per month.
At 35 kinsmen (on normal), 11,2 is consumed per person, 392 food is consumed in total, per month.

I had 21 people and around 31 when this happened. They had stayed at that number right up until my food drain. There was no baby boom, sickness, winter or war I checked.
My food drained for what looks like, no reason. This is on the 3rd part of the campaign.
kevinwalsh May 6, 2020 @ 2:07am 
Originally posted by WetNose:
I had 21 people and around 31 when this happened. They had stayed at that number right up until my food drain. There was no baby boom, sickness, winter or war I checked.
My food drained for what looks like, no reason. This is on the 3rd part of the campaign.
If you were playing Snake it might be because you moved your army away from your enemy's borders or you colonised the border tile they were on..
Outis May 6, 2020 @ 10:17am 
You may also be assigning villagers to specialty jobs.

Villagers produce food too, so if you made villagers do other jobs than you lose food production too.
TayTay May 6, 2020 @ 8:16pm 
Its ok if you go hard in the minus in winter because your villagers should be doing other tasks than collecting food. You collect food in summer and stock up enough to make it through winter. You can manage 20 pop without a single food building
sunscreemer May 7, 2020 @ 7:36pm 
I often seen to end up doing things the unintentionally cruel way- no food, everybody getting ill in winter, panic that I'm doomed, quite a few die off, tribe recovers in Spring/Summer by the skin of its bony teeth. This tactic probably not so good later in the story or on tougher /non-story modes. Not the best way to win the next election either. "Well some of us made it to summer" But am learning stuff- for example don't give every tribe member a role - even with sheep/hunting you'll likely need some forager-gatherers (at least until you've lots of food) so sometimes you have to wait to give new citizens other jobs or leave a few just gathering food.
sunscreemer May 7, 2020 @ 7:49pm 
Sickness, cold and other things can also be problems - things can collapse quickly if you start losing food chain citizens- check hunting lodges etc still stocked, but having read your replies these may not be why- did you expand and spend food to expand recently? That can hit you a bit after as you've less of a reserve of food. Also the +/- matters more than the amount you have when checking things - ran out of money for trade route (shipping) as the burn rate was too high- it's not always too clear how fast you're using resources, a low minus figure sometime depletes them fast, so maybe try to keep everything out of the minus so you're building up faster than burning through supplies
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Date Posted: May 2, 2020 @ 11:28am
Posts: 12