Northgard

Northgard

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Northgard Patch/Update Notes
Welcome to the Northgard Patch Notes thread, where we will be hosting the contents of all of our updates, hotfixes and patch notes going forward.

These updates will download automatically from Steam. If you have any problems/queries with regard to any of the updates visit the bug report subforum or submit a ticket to our support site at support@shirogames.com where our Support Team will be ready to assist.

Cheers!
Shiro Games
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Showing 121-135 of 171 comments
Shiro_Steven  [developer] Dec 22, 2022 @ 6:34am 
Patch notes v3.0.7.30110 on steam:

-Cross of Vidar : Fixed a crash that occurred during mission 6 after Hildegard sails her ship
-Cross of Vidar : Fixed a crash occurring when loading a save at the second phase of the tarasque
-Kingdom of the Lion : Fixed the color of Fantassin shield to be similar to the player’s one
-Kingdom of the Lion : Fixed the merchant port to be immune to Kraken event
-Fixed a multiplayer bug that could make the client crash when one of their forts were destroyed
-Fixed an issue where the Myrkalkfar would not continue their attack if a zone on their path was colonized
Last edited by Shiro_Steven; Dec 22, 2022 @ 6:45am
beta-test  [developer] Jan 5, 2023 @ 6:43am 
Patch notes v3.0.8.30292 on steam:

Balancing Kingdom of the Lion :

- Subjects now consume 50% less Food and Wood than worker units during winter.
- All zones now start at 4 Livability.
- Prosperity bonus gives +15% production increase.
- Feasts have been rebalanced accordingly.
- Codex Aureus Relic now converts Faith into Happiness at a higher rate (from 30 to 50%).
- Taverner and Brewer now product 3 Happiness instead of 2.5
- The military forge “fury” inflict 30% damages in AOE of the base attack damages

- Cross of Vidar : Fixed the giant spawn on the closed doors of mission 1
- Cross of Vidar : Fixed the Town Hall upgrade banner for mission 3
- Cross of Vidar : Fixed the number of warriors sent by Rig in defense for mission 4
- Cross of Vidar : Fixed loading a save from mission 7 giving a free lore
- Cross of Vidar : Fixed secondary objectives of mission 8
- Rig’s Saga : Fixed the wolf den colonization by the AI in mission 2
- Kingdom of the Lion : Fixed a crash when cutting a golden tree
- Kingdom of the Lion : Fixed the display of the upgrade button
- Kingdom of the Lion : Fixed the decrease in happiness if one does not upgrade the TH after 4 years
- Kingdom of the Lion : New 3D model for the Hunter and Merchant
- Kingdom of the Lion : Fixed the names of the Subject
- Kingdom of the Lion : Fixed AOE damage that did not take armor into account
- Kingdom of the Lion : AI Improvements
- Clan of the Stag : Fixed the lore “Value of Greed Deeds” in the mission Greed’s Price
- Ragnarok : Operative dwarves and Clan of the Horse’s Warchief can mine molten core
- Conquest : Fixed proposed bonuses
- Fixed display of the villagers' food product
- Fix Allied AI miners who stayed on the tile when we asked them to transfer it to us
- Fixed Hvendrug's skin remaining active even if it was deselected in the treasure
- Fixed Valdemar taking AOE damage from Kingdom of the Lion military units
- Fixed clicking on the injured scout notification leading to the scout
- Fixed clicking on the raid notification of the Clan of the Raven leads to the attacked tile
- Fixed some localization issues
beta-test  [developer] Jan 10, 2023 @ 6:37am 
Patch notes v3.0.10.30418 on steam:

- Clan of the Squirrel : Fixed WC and cook collects ingredients correctly
- Clan of the Bear : Fixed issue with Kaïja food production
- Clan of the Lynx : Fixed issue with “Sibling rivalry” and “The wise one” from the hunting path
- Clan of the Kraken : Norns no longer produce fame without the relic
- Clan of the Boar : Fixed Handiwork boosting villagers
- Fixed an issue with “Pause” in multiplayer
Shiro_Steven  [developer] Jan 19, 2023 @ 7:33am 
Patch notes v3.0.15.30737 on steam:

With the release of the epilogue, the Cross of Vidar campaign reaches its conclusion. You can now battle your way through mission 9 and 10 and complete this epic story

https://steamcommunity.com/games/466560/announcements/detail/3649638689105163559
Last edited by Shiro_Steven; Jan 19, 2023 @ 7:48am
beta-test  [developer] Jan 20, 2023 @ 7:10am 
Patch notes v3.0.16.30760 on steam:

-Clan of the Dragon: Fixed Surtr stats and spawn cost
-Option: Fixed abilities binding issues
-Fixed saves in conquest

Known issue:

- Assaults by neutral clans may not work (Mykalfar, giants,etc..)
beta-test  [developer] Jan 26, 2023 @ 6:11am 
Patch notes v3.0.17.30848 on steam:

- Season end postponed by 2 weeks
- Clan of the Lion: Fixed a forge exploit
beta-test  [developer] Feb 2, 2023 @ 8:37am 
Patch notes v3.0.19.30900 on steam:

Cross of vidar:

Mission 2 - Briga:
- Balanced the mission

Mission 3 - Oissel:
- Balanced the mission
- Reworked how Carloman manages his troops

Mission 4 - Cantivic:
- Balanced the missions
- No happiness malus when starving during the mission
- Rig's tower will regenerate if they are not attacked

Mission 8 - Poildran:
- Changed how Mine works, it has the same behavior as the scout camp, regarding how assignment works.
- Increased the amount of relation gain while trading with dwarves during the mission.
- The mining progressions is kept between mining sessions on the Tarrasque

Mission 10 - Nermoster:
- Fixed some crashes during the mission
- Fixed an issue with Fenrir's offspring that can explode, which now deals damage.
- Balanced the mission especially in extreme

- Fixed the issue with Operative Dwarf not being able to forge with a deposit near them.
- Fixed issue with neutrals attacks
- Fixed an issue for Signy’s bodyguard against ranged unit
- Fixed an issue with Paladin holding relics, especially the "Lance of Longinus"
- Fixed Offering Well and Altar to not be used by the Clan of the Lion
- Fixed an issue where a viking player could recruit a Lord
- Fixed an issue during a Battle Conquest: Gem Cutter
- Fixed colonization issue in multiplayer
- Fixed a null access on the Bifrost and Tremors mission (Rig's Saga)
- Fixed some save issue for both story mod
- Fixed an issue with the replay of the prologue of Cross of Vidar
- Fixed an issue for the secondary objective of Grif in mission 9 of Cross of Vidar
- Fixed a couple of UI issues
- Fixed some text issues
- Fixed some localization issues

- Military XP can no longer exceed 3000 in the end’s stats of a game
- Changed the background in the multiplayer menu.
- Added a "reset to default" button for controls in the settings menu
- Embellishment of the zone where the Barenton Fountain can be spawned

- Removed the depreciated Conquest Bonuses from NGEditor
- Removed ReadOnlyArray and ReadOnlyMap type from Script
- Updated the document about Scripting

Known issue:

- The effect of the Bear’s relic doesn’t work
beta-test  [developer] Feb 8, 2023 @ 7:55am 
Patch notes v3.0.20.30933 on steam:

- Clan of the Ox : Fixed an issue with the taunt
- Clan of the Bear : Fixed the relic and Warchief issue
- Clan of the Lion : Fixed Foraging Post that protrudes on another tile when upgraded to a farm
- Clan of the Dragon : Fixed the neutral unit to no longer count in the warband when captured
- Clan of the Rat : Fixed SFX of overwork that stop before the end of the effect
- Cross of Vidar : Fixed an issue with the cost of the banquet meal
- Fixed multiplayer black screen at the start of a game
- Fixed Conquest “Call of Blood” : there is no longer any natural walls
- Some balancing conquest
- Fixed some localization
- Fixed some UI
beta-test  [developer] Apr 28, 2023 @ 6:57am 
Patch notes v3.1.1.32440 on steam:

- Fixed issue in Cross of Vidar Mission 1 where the mission wouldn’t end
- Fixed boat issue in Rig’s Saga Mission 5
- Fixed Dragon knowledge “Draconic Rage”
- Fixed Surtr one shotting units
- Fixed an issue with the barricades in multiplayer
- Fixed issue where ranked multiplayer games wouldn’t end
beta-test  [developer] May 2, 2023 @ 7:52am 
Patch notes v3.1.2.32463 on steam:

- Fixed ranked issue
beta-test  [developer] May 5, 2023 @ 3:24am 
Patch notes v3.1.4.32534 on steam:

- Fixed Sickness issue that was triggered to fast
- Fixed Status icon disappearing when closing the build menu with “Esc” button
- Fixed Signy Scorched earth being canceled by the victory fight animation
- Fixed “Bartering” lore allowing to sent any resources for Marmenil faction
- Fixed Capturing a Lord with the Dragon no longer prevent from recruiting a new one
- Fixed Draconic Jotunn weapons outline size
- Fixed Assign icon not showing up if a Thrall was on the tile
- Fixed Deathmatch issue avoiding unit to go on the arena tile
- Fixed Foxhole description
- Fixed Missing base Kraken Warchief in the treasure
- Fixed Rig’s Saga Mission 3 where hundred of mercenaries spawned
- Fixed Rig’s Saga Mission 6 Homeland trade route work as intended
- Fixed Rig’s saga Mission 10 not showing frozen unit if started without cinematic
- Fixed Rig’s Saga Mission 11 Enemy Warchief are not Svarn anymore
- Fixed “The Poacher Game” achievement unlocking correctly
- Fixed “PlayWithFire” achievement unlocking correctly
- Fixed an issue on save that cannot be loaded
- Fixed some WC skins
- Fixed some UI
- Fixed some French localization
- Added some SFX
Last edited by beta-test; May 5, 2023 @ 5:07am
beta-test  [developer] May 9, 2023 @ 8:34am 
Patch notes v3.1.5.32554 on steam:

- Adding logs for a better understanding of server issues
beta-test  [developer] May 17, 2023 @ 6:58am 
Patch notes v3.1.7.32611 on steam:

- Balanced relic Gefjun’s Jar - production bonus → +2% > +1.5% per happiness points. Max bonus → 20% > 15%
- Fixed infinite multiplayer pause and resume abuse
- Fixed "Negotiators" knowledge, trade route export amount is diminished, but not the import amount
- Fixed Raven raid that doesn’t leave the tile
- Fixed an issue with homeland trade route and great trade route at the same time
- Fixed OdinSword victory is now correctly checked for victory
- Fixed we cannot trick the game to assign 1 smith and 2 dwarf to the Anvil
- Fixed conquest mission “Beyond the Sea” influences rewards
- Fixed conquest mission “Dystopia” for the clan of the Kraken
- Fixed no more civilian tool bonuses for lion conquest in coop
- Fixed ambient sound when the baby wyvern den is destroyed.
- Fixed Rig’s saga Hero position during cinematic
- Fixed calendar not showing up in story cutscenes
- Fixed correctly shows the amount of smiths assigned to smithy building for the Clan of the Lion
- Fixed some localization
- Fixed some text
beta-test  [developer] Jun 1, 2023 @ 8:19am 
Patch notes v3.1.8.32751 on steam:

- Fixed an issue in Cross of Vidar Mission 9 related to Signy
- Fixed the start of Rig's Saga mission 5, where buildings were not properly set on fire
- Fixed an issue where the visibility of the other player's bar on the victory screen was incorrect, even without having met them
- Fixed an issue with the WC speed attack in conjunction with leadership and axe forge
- Fixed a problem where lobbies could be created with offensive names, ensuring a more positive and respectful environment
- Fixed a bug where the military meal did not function properly for allies
- Fixed the UI values for meals provided to allies
- Mercenaries and Spectral warriors will be affected by the bloodbath ability
- Fixed an issue with the "+2 Happiness" bonus in Conquest mode not functioning as intended
- Fixed an issue during the conquest mission "How to Train your Wyvern" where the egg failed to hatch
- Fixed an autosave issue in Conquest mode where the system incorrectly believed a finished battle was still in progress
- Fixed an issue in the Conquest mission "No Gods Or Masters" where AI opponents were able to pick blessings
- Fixed a calculation error in the last conquest bonus for the Raven, where mercenaries were incorrectly counted for the timer and cost
- Fixed an issue in the conquest mission "Bifrost" for the Clan of the Lion
- Added a new visual indicator for lobbies that have already started, indicating the availability of a spectator slot
- Fixed various localization and text issues for improved clarity and accuracy

Known issue

- Glitch on Squirrel meal UI if an ally is selected
beta-test  [developer] Jun 13, 2023 @ 5:37am 
Patch notes v3.1.10.32946 on steam:

- Fixed infinite pause glitch reoccurence
- Banned player can’t access multiplayer anymore
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