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This bug seems to have the same cause. When i looked at combat log (i didn't even noticed there was one until now), it turned out that damage from certain spells, like "fire and ice" for example, is simply not attributet to anyone, and if you kill an enemy with it, you don't get any XP.
In an unrelated issue, TNO's weapons always deal maximum, rather than random amount of damage... I wonder, how does something like that goes unnoticed during beta testing.