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EDIT: Going through today's big patch notes, it seems qcharmicheal's above reply is no longer the case! (See below.)
From the patch notes:
"Closest team member interaction: When interacting with objects in the environment, the closest team member to that object, NPC, chest, loot object etc. will always interact. This resolves situations where you may be blocked getting to the object and need to move your team members around. There are a couple of important notes here:
1) When interacting with vendors, regardless of who selects the vendor, the team member in your active team with the highest CHA will be used in vendor price calculations."
- - -
Though it's not related to this topic, it looks like use of hacking tools will follow the same logic:
"3) When hacking you will need to select the team member with the hacking tool. The closest team member will interact, however, the selected team member with the tool will actually hack the item, provide skill bonuses and receive the experience."
(if you're wondering what the '2)' list item is ... there isn't one, the list goes from 1) to 3) lol.)
At first the hacking change actually bothered the nerd in me for some reason, because I thought of it as a direct interface mechanism. But if you think about it, an electronic hacking tool, hundreds of years from now (thousands if you include cryosleep), will hopefully be less like a thieve's simple lockpick, and more like many remote electronic hacking tools that already exist in the 21st Century!
Makes me wonder if building a diplomat/negotiator type of character might really be a good idea at some point down the line, even if they aren't great at much else due to otherwise low stats. Hmmmmm.
97 charisma will get you nearly 10 million discount when buying a heavy merchant ship
Thanks for the confirmation, and may the $tar$ guide you.