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Relatar um problema com a tradução
I placed a tiny dome over the spawn location and filled it with children. For some reason I haven't seen a dust devil in the area since.
Dust devil's are localized disaster. They always spawn in the same locations, which are represented with distinctive terrain - curly brown lines on the ground.
Wow I never knew that in like 100 hours.
What are those weird looking things that seem to be shooting dust out of the ground? I always thought it was some mystery related thing, but it was never involved in any of the myteries I've done...
Wrong or, why the missinformation?. Im sorry to necro this post but i guess this broke time ago? because ive seen dust devils being spawned everywhere without any curly marks on the ground or they spawn far way from them (i dont know how it works anymore, really). Its ridiculous. I was precisely avoiding those zones without avail lmao. I get dust devils everywhere. And it wont matter, dust devils advance through two entire sectors at least.. And it ruined my gameplay to the point that i no longer have the will to keep playing this game if i just cant design the colony i like without worrying about placing thousands of waste rock deposits and landpads everywhere. And no, i dont want to play sandbox with everything turned off. Disgusting.
But since I'm feeling generous, here's a "fix" for your troubles: dust devils are blocked by big waste dumps, so just wall off your colony with them.
And yet, there is not a single piece of information saying that the behaviour of dust devils changed in two years, meaning that they are just broken and have been broken since a long time. And it was the same in 2020, the last time i played before i came back. So, this is still missinformation. And if developers of today have a sense of dignity, they will at least try to avoid future missinformations (not that it matters at this point anyways). Thats the general purpose of my post. Also... how do you know that "dev" is no longer a dev? wait, dont bother to answer that lol.