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The game looks really nice now that the jagged tree sprites have been replaced with real geometry that can be cleaned up nicely with downsampling and MSAA. I've only tested the first two levels but performance is a smooth 60 fps (locked with RTSS, Vsync enabled in control panel). Thanks again for breathing new life into an old (but great imo) game!
https://postimg.org/image/eebqyegxj/
https://postimg.org/image/gwxfz32nr/
https://postimg.org/image/a7qwj2hbr/
https://postimg.org/image/5adbxyfcn/
http://i.imgur.com/yhICI8J.jpg
If you holster your weapon and turn off the HUD with F12 the game turns into a great wallpaper generator :)
Also that old widescreen fix is not good: it completely replaces the original fonts, you can see circular map in the first level is not replaced by new one, maps are going over the edge of the inner circle, map textures are missing some objects(for example sattelite dish in the Containers level) and are showing some that aren't there(shuttles), it also shows wrong player position in the Code Key level, implant indicators are stretched, the right HUD circle is not positioned properly, you wont be able to select higher resolutions in the options menu, etc...
I have updated the ModDB page with this info and you can find the download link there, since Steam doesn't want to display it here.
Btw. Shuttle Mission, the forest is glitched i think its LOD fault. When i move its dissapearing..
But i have a request. Could you edit an inventory and make it bigger ?
BTW, I believe the author of the old "Chrome Widescreen Mod" made a full editor to edit the GUI, but all the download links are dead on his blog. I'm not sure if he ever released the editor to public. I tried contacting him 2 months ago, but he never replied to my email. Maybe someone here has it if he released it.
EDIT: Ignore the text above, I completely misunderstood. I thought you wanted bigger inventory GUI, but you probably wanted to be able to put more items in the inventory. I ran out of space on my hard drive and had to delete some stuff including Chrome and SpecForce. I may look into it some other time.
For the record, initially the game crashed on startup after having installed the mod, but I was apparently using the wrong dll file: the Steam Chrome seems to be the "Gold" version or whatever while I thought it was vanilla (and used the corresponding dll file).