Pyre
Tenebris King Aug 16, 2017 @ 12:42pm
This or Transistor ?
what should i buy ?
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Showing 1-13 of 13 comments
LaChouette Aug 16, 2017 @ 12:53pm 
Depends. What kind of games do you like? While they're from the same studio, theyre vastly different. I personnally prefer Pyre by a huge margin, but there's lots of people saying "I loved Transistor and Bastion but I simply can't get into Pyre".

Pyre is more story-focused, with lots of reading, plus optional lore reading in the form of a book. There's no voice telling you the story, the only Voice you'll get is the one commentating the Rites (and it is a glorious Voice, indeed, as usual). There're many choices, influencing the story subtly. Some of those choices will probably be hard. It's the only game that I've seen that encourages you to go forward, even if you lose. Losing is a part of the game and won't stop you from seeing the story through the end, though it might change its outcome a whole lot. The game might even make you want to lose some Rites, as your opponents are just a good and interesting characters as the ones on your team.

The art is gorgeous, as you already probably know from the screenshot. The OST is wonderful, with all the songs having at least a lute variant and some of the songs having a lot of different versions (literally 18 versions of Never to Return, all great, even though you might only hear 9 different ones if you're not listening carefully)

The gameplay will definitely take less of your time than the reading. However, I find the Rites really enjoyable, with good controls, characers why very different aptitudes from the beginning, which changes even more once you get them talismans and masteries. Some people really seem to dislike the Rites, though.



I have not finished Transistor yet, because while I liked it, I had lots of games I liked more. Which is why I can't really compare the two of them. I can just say that Pyre might just be my favourite game this year and that I'm probably going to play a bit of the versus mode and replay the whole game at least two more times.
Tenebris King Aug 16, 2017 @ 1:06pm 
Originally posted by LaChouette:
Depends. What kind of games do you like? While they're from the same studio, theyre vastly different. I personnally prefer Pyre by a huge margin, but there's lots of people saying "I loved Transistor and Bastion but I simply can't get into Pyre".

Pyre is more story-focused, with lots of reading, plus optional lore reading in the form of a book. There's no voice telling you the story, the only Voice you'll get is the one commentating the Rites (and it is a glorious Voice, indeed, as usual). There're many choices, influencing the story subtly. Some of those choices will probably be hard. It's the only game that I've seen that encourages you to go forward, even if you lose. Losing is a part of the game and won't stop you from seeing the story through the end, though it might change its outcome a whole lot. The game might even make you want to lose some Rites, as your opponents are just a good and interesting characters as the ones on your team.

The art is gorgeous, as you already probably know from the screenshot. The OST is wonderful, with all the songs having at least a lute variant and some of the songs having a lot of different versions (literally 18 versions of Never to Return, all great, even though you might only hear 9 different ones if you're not listening carefully)

The gameplay will definitely take less of your time than the reading. However, I find the Rites really enjoyable, with good controls, characers why very different aptitudes from the beginning, which changes even more once you get them talismans and masteries. Some people really seem to dislike the Rites, though.



I have not finished Transistor yet, because while I liked it, I had lots of games I liked more. Which is why I can't really compare the two of them. I can just say that Pyre might just be my favourite game this year and that I'm probably going to play a bit of the versus mode and replay the whole game at least two more times.
So just story with no game play taken into account what will get me into the world better im looking for a new story game gameplay is 100% second but i want that sence of Searching for the story and not just being given ( ♥♥♥♥♥♥♥ 86 new codex logs to read because i entered a new room eg mass effect ) i know both games are good but for now i just want a story to get wrapped up in dont mind reading or spending hours talking to random npc or ♥♥♥♥ just want to avoid lord dumps

I know the Pyre game has a wagon where you can read things and talk to your party but is it worth the read or just here is 20 pages of lore now read ?
LaChouette Aug 16, 2017 @ 1:36pm 
The only thing codex-like is the Book of Rites, that will give you information written by the Eight Scribes, the ones who created the Rites in the first place. However, you'll unlock those pages rather slowly, and always in due time. most chapters are locked for the first part of the game so you can immerse yourself in the Downside and in the story, wondering how the gigantic skeleton you can see in the desert came to be, and all that kind of thing. Once you unlock those chapters, you'll need to do appropriate tasks to unlock the pages. Example: fighting against the Dissidents will get you a page about the creation of that team. What their values used to be, what their purpose was. Those pages are usually between 10 and 20 lines and you don't get a whole lot at the same time, meaning it's very easy to digest all that information. While I usually don't read the codex things in games (Witcher 1 and 2: never read those paragraphs about the monsters, locations and characters), I opened the Book with delight every time I unlocked a new page.
And even if you don't like that part, it is optional and is not information that you need to understand the story.


The story itself starts rather simply: cast in the Downside as an exile, you're working with the people who saved your life to regain your freedom. However, the more characters you meet, the more Rites you partake in, the more information you get about the way everything work. Along the way, you'll get to hear from your companions the reasons they were exiled, you'll see them interact with each other. All those moments are interesting, and they're sometimes really heartwarming. You won't talk to random NPCs in this game as all the characters you'll talk to are important, they all have their own story, they're sometimes linked to each other... the story itself, while good, is not as important as the characters you're living this story with, characters that you will definitely come to like, IMO.
Tenebris King Aug 16, 2017 @ 3:35pm 
Originally posted by LaChouette:
The only thing codex-like is the Book of Rites, that will give you information written by the Eight Scribes, the ones who created the Rites in the first place. However, you'll unlock those pages rather slowly, and always in due time. most chapters are locked for the first part of the game so you can immerse yourself in the Downside and in the story, wondering how the gigantic skeleton you can see in the desert came to be, and all that kind of thing. Once you unlock those chapters, you'll need to do appropriate tasks to unlock the pages. Example: fighting against the Dissidents will get you a page about the creation of that team. What their values used to be, what their purpose was. Those pages are usually between 10 and 20 lines and you don't get a whole lot at the same time, meaning it's very easy to digest all that information. While I usually don't read the codex things in games (Witcher 1 and 2: never read those paragraphs about the monsters, locations and characters), I opened the Book with delight every time I unlocked a new page.
And even if you don't like that part, it is optional and is not information that you need to understand the story.


The story itself starts rather simply: cast in the Downside as an exile, you're working with the people who saved your life to regain your freedom. However, the more characters you meet, the more Rites you partake in, the more information you get about the way everything work. Along the way, you'll get to hear from your companions the reasons they were exiled, you'll see them interact with each other. All those moments are interesting, and they're sometimes really heartwarming. You won't talk to random NPCs in this game as all the characters you'll talk to are important, they all have their own story, they're sometimes linked to each other... the story itself, while good, is not as important as the characters you're living this story with, characters that you will definitely come to like, IMO.
Thank you for taking the time to wright this its helped alot and im downloading the game now so again Thank you :D
LaChouette Aug 16, 2017 @ 3:48pm 
You're welcome, hope you'll like it.
Iry Aug 16, 2017 @ 7:23pm 
Transistor has a more straightforward and coherent story like Bastion, but that also makes it more predictable. Pyre has a very interesting and outside-the-box narrative.

Transistor focuses on a very small number of characters, so you grow to love them more. Pyre has a larger cast of characters who are all very good, but you are given a choice to give them a happy ending which removes them from your party and you don't get to spend any more time with them.

Transistor is dripping with atmosphere and strong transhumanist themes. Pyre is filled with amazing art and vibrant colors, but tries to juggle a couple of themes to mixed results.

I personally found that Transistor had the better soundtrack. Pyre also has a solid soundtrack, but it's simultaneously quirky and generic in a way that is hard to describe.

Transistor has constant elements of gameplay (like Bastion). Pyre has two different modes of gameplay: a choose your own adventure visual novel, and a Space Jam style basketball game between even more interesting character.

In the end, both are really good and worth your time. But for my money, I found Transistor to be the better game. But I like transhumanism, so I'm obviously biased.
Last edited by Iry; Aug 16, 2017 @ 7:24pm
roymaster45 Aug 16, 2017 @ 7:37pm 
Yeah, if you're interested more in story, I would definitely recommend Pyre. Transistor's OK, but I've gotten about a third of the way through the game and still have plenty of questions that don't look like they're going to be answered any time soon.

In any case, I would also recommend checking out Bastion, which starts with a good central concept for the story ("city destroyed, rebuild city") and gradually feeds you more info from there.
Iry Aug 16, 2017 @ 8:40pm 
Yeah, Bastion is definitely worth your time.

The biggest flaw with Bastion is that it has an extremely predictable and straightforward story, but it tells that story with such amazing style, incredible narration, and award winning music that you don't mind in the slightest. :D
tulicloure Aug 16, 2017 @ 11:03pm 
I'd say it's more a matter of personal preference than anything else, either regarding the core gameplay aspects, the setting and story type, the artstyle, or the soundtrack.

For gameplay, Bastion is action, Transistor is tactical/action, and Pyre is part "sport" with long "visual novel" sections.

Bastion has an "old-western" feel to its music and world ("acoustic frontier trip-hop" soundtrack, as described by Darren Korb), Transistor goes for a more "modern"/"technological" setting ("Old-world Electronic Post-rock" soundtrack), and Pyre steps back into "medieval fantasy".

As for the story: Bastion follows a Kid as he wanders the ruins of the world after some Calamity event destroyed everything, searching for a way to fix things; Trasistor is, without delving into spoilers, about a woman trying to figure out what's happening to her city after things started going crazy one night, and surviving along the way; Pyre is about a group of exiles trying to regain their freedom.

Transistor has a completely linear story, and Bastion only has a couple of choices at the end, while Pyre is full of little choices here and there that affect gameplay and a bunch of bigger choices that affect both gameplay and story. The story for Bastion is done almost entirely through narration while you play, and Pyre mostly does it in the "visual novel" sections and in additional "text entries", while Transistor has some of both.
Vovix Aug 18, 2017 @ 11:56pm 
Both.
Relle Aug 25, 2017 @ 9:34am 
Well, I did a review for this game, but I would say Transistor is also worth playing. Honestly, get both, but check out my review and decide for yourself.

https://youtu.be/8-C6MYNi-Kk
Watt S. Updog Aug 27, 2017 @ 2:44pm 
Transistor has more of a hidden plot, which in my opinion, makes it a great game.
DialUpHiveMind Aug 29, 2017 @ 1:01pm 
Any game by this company is excellent and high-quality. It comes down to your personal preference. I like Bastion the most, Transistor the least, Pyre in the middle, though all three are superb in their own rights. Nothing wrong with any of them, in my opinion, so go with what appeals to you.
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Date Posted: Aug 16, 2017 @ 12:42pm
Posts: 13