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I've had Gilman say to me twice he has no desire to leave the Downside. He wants to regain his honor, and the only way he could do that is to finish his self-imposed sentence.
Did Jod really have a thing for Ignarius? Funny enough, Jod was my first to be sent, and i only vsed Ignarius once. Hedwyn would be awfully unhappy if he couldnt get everyone he wanted to freedom, and i honestly think Hedwyn plays a huge part in the Plan, lore wise. Volfred even says that, and he dosnt compliment like...Anyone.
And i'm quite certain that Oralech's freedom is 'canon'. Nominateing yourself just proves you learned nothing from the game :P A game about compassion and teamwork, they wouldnt end it with you being selfish. When it comes exclusively to the playables...
Hedwyn- Send, if you agree on the 'large part of the plan' deal.
Jod- Meh? As i said, first sent, so i know very little about her lore wise.
Rukey- Definitely needs to be Sent. He's one of the few who shows genuine interest in returning to his family.
Gray-Another Meh, but she was one of my last to be sent. While she shows reasonable desire and has notable effects on the community if sent home, she dosnt show it as much as others, and then she'd have to leave her best friend, Brother Wagon, so... Honestly? I think she should stay. Finish her relationship with Almar(Drawing a blank on his name....) within the Downside.
Gilman-Stay.
Pamitha-Send, afyer fixing her relationship with her sister.
Bertrude-She goes wherever Volfred goes.
Volfred-Says specifically he dosnt desire to go back. Which means, Bertrude stays too.
Which leads a problem. How many do ya need to send for the peaceful variant? However many... This example here shows only 3, 4 if you count Gilman.
But i'm curious.....Does Oralech count towards the Plan? If he wins instead of you, he reads your thoughts, and expresses that he understands the Plan, and his ending indicates he joins the rallying for freedom.
Hey i forgot Ti'zo! He...... he should definitely stay, though he's a good pick for a member of the revolt. So i say he could go either way, though keeping him in the Downside might be best.
He says he will regain his honor by helping the Plan, or something along those lines. So he wouldn't mind going back in the last Rite or so, IMO.
Oralech definitely seems to help the plan.
Volfred helps the plan a huge amount. He also seems to be in love with Oralech.
Bertrude helps the plan a huge amount. She's in love with Volfred, but he loves Oralech.
Ti'Zo helps the plan a huge amount. He becomes a mascott and icon for the revolution.
Almer helps the plan a lot. He gets into a relationship with _ae if they both get out, or both of them stay.
Jodi helps the plan a lot, but she's also happy to stay and can get into a relationship with Iggy.
Gilman says he is happy to stay, but then ends up kind of lonely.
_ae is happy to stay, and ends up being a holy pilgrim of the Scribes.
Pamitha kind of, sort of, reconciles with her sister. But her wing gets damaged doing it, and that's pretty sad since she is always telling you about how much she loves flying.
- I left Tamitha go (because Pamita asked, not because she deserved lol) and there was bloodshed. Maybe it isn't related, but I only liberated nightwings before that, so, yeah.
- If you win agains Oralech (at least if you win with a big margin) and don't let him go free, he WILL kill himself.
So yeah. I think you should leave Volfred, Bertrude plus another one of the nightwings. Chose either yourself or Oralech in the end.
Also, don't let Ti'zo and the Stowaway get apart; they're best friends!!
Thanks for all the answers!
I think I'll have to finish the game two times then - one save where Jodi, Hedwyn, Rukey and Reader go free and another where Bertrude, Volfred, Ti'Zo and Oralech do.
In my experience you don't need to "almost win and lose" to him.
After doing my first playthrough and liberating everyone except Bertrude, Sandalwood and Reader (i promised them freedom - i ♥♥♥♥♥♥♥ delivered what is promised to them at the max of my ability following the order of young people, children and TiZo first. Haedwyn suck it up you big baby - world is a harsh thing we're not always get what we want - at least i lost my freedom while keeping my dignity)
So I've reloaded last checkpoint after it and literally threw the game against Oralech - he still considered listening to me and allowed me to choose whether Reader or He goes free anyway (Dude is such a stubborn fool - didn't allow me to give freedom to my teammate... Srsly i was playing the part of selfless Reader, i let you read my thoughts, the hell do you expect from me - to suddenly change my ways? You feel generous? Then give your freedom to young generation, i have books and emerald orb to keep me company anyway... )
Ehem... So the fact is.
You just need to LOSE to Oralech - it doesn't matter whether it was a close match or onesided "we allow you to win" one.
The only one that I would like to see liberated less than Lendel is Uhmilthe, and that is because she wants to destroy the world.