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Play Bayonetta for the gloriously mad over-the-top combat, and the way you can slot together combo after combo and a decent challenge. Play Nier: Automata for the world building and story.
There isn't particularly much that is similar between them really except some similar-ish looking animation sometimes (Subaru charge up vs nier heavy weapon charge) and that both are by platinum games
Bayonetta was directed by Hideki Kamyia. NA was directed by Yoko Taro. Two completely different visionaries
I went in to nier:automata expecting similiar combat to bayonetta. I think this is where I went wrong and it may have killed my enjoyment of the game. i might give nier another shot and just try to enjoy the story for what it is.
Perhaps try leaving N:A for a little bit, to forget what you played so far, and then when you go back, play from the beginning, giving it a clean slate.
I've done this with quite a few games (eg tales of berseria) and when I approach them fresh, I've tended to appreciate them and enjoy them a lot more.
Chip Slow Time when Perfect Evade clearly they used Bayo combat
Maybe you prefer the more magical and stylish aspects of bayo while nier is just more sci fi/tech weapons/guns then magical.