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Rocket League is in the minority when it comes to the topic of DS4 support. Would be nice if more games actually supported DS4, but devs in general don't go for it (yeah, it sucks).
If you hate having to turn on DS4Windows over and over again, you can set it so that the program automatically switches off an Xinput config to a Dinput config whenever Rocket League/any DS4-supported game is launched. Or you can just use the Steam DS4 drivers on a per-game basis.
So I can confirm that nonsense like DS4Windows is not necessary if you're running a current version of steam + Big Picture Mode.
I don't think you had to reinstall to use the Steam DS4 drivers; you could have just launched Big Picture and allowed DS4 Controllers. And yeah technically DS4Windows isn't needed but I find it nicer to use than Steam/Big Picture unless I want to throw motion controls into the mix. Just a preference, really.
But as said earlier, the Steam client should be up to date.
From what I've read, DS4 beta support was added to Steam in November 2016.
Game just kinda rubs me the wrong way by saying silly things like "press A". Can't blame Platinum for that though.
Also, like everyone mention, Steam now supports PS4 controller support by using the Steam controller API. So, it doesn't matter if a game does or does not support the PS4 controller.
Point is: People shouldn't be using DS4Windows. c: