Bayonetta

Bayonetta

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The game is... bad?
Don't know what a freaking gamer with a panther reaction you should be to actually feel comfortable and enjoy fights. Enemies animations are edgy and not predictable at all. Smash that dodge button for the witch time. And considering witch time doesn't always trigger, on some bosses attacks it does, on some does not and you can't dodge forever, she will do a flip eventually... So yeah. When dealing with bosses you just need to know their phases, when to smash those QTEs and what to do. This is lame difficulty scenario if you ask me. I'm actually about to write a negative review... I just ragequit at Jubileus just like at Jeanne's fight (-‸ლ) Also this game is 50% cutsenes and 50% actual fights. DmC is much, much, much better imo. There I can actually play the game. Sh*t even Dark Souls series didn't give me that amount of frustration, at least the difficulty is fair in those. Don't know, may be PC port was screwed up or something, may be I'm too old and just not an "old-school" gamer XD It just feels it shouldn't be like that. What do you think? Am I alone here? Do I need to git gud?
Last edited by StreamWhenGuy; May 30, 2017 @ 4:36am
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Showing 1-15 of 38 comments
Super May 30, 2017 @ 5:28am 
Acquire proficiency
Urizen May 30, 2017 @ 7:45am 
Yep.
Seamus May 30, 2017 @ 7:48am 
So, you figured out how to play dark souls. A game that requires learning to not mash and watch enemy attacks to know where openings are. But you can't figure out bayonetta. A game that requires learning to not mash and watch enemy attacks to know where openings are.

:cfacepalm:
Last edited by Seamus; May 30, 2017 @ 7:48am
SenMithrarin85 May 30, 2017 @ 7:55am 
DMC is better than this? You lost me there.

Bayonetta is argueably the best spectacle fighter (or character action) game of the last generation, bettered only by its sequel (that I'll never play *sobs*)

The game does require you to watch enemey movements carefully as the timing for witch time is pretty tight on some of them (grace and glory for example) and some like gracious and glorious can't be witch timed at all under normal circumstances. Since you played dark souls such things should already be known to you.
Last edited by SenMithrarin85; May 30, 2017 @ 7:58am
StreamWhenGuy May 30, 2017 @ 8:50am 
Originally posted by Seamus:
So, you figured out how to play dark souls. A game that requires learning to not mash and watch enemy attacks to know where openings are. But you can't figure out bayonetta. A game that requires learning to not mash and watch enemy attacks to know where openings are.

:cfacepalm:
Yeah I'm all in those stone rewards mostly. Don't know how you're playing, but their attack aren't readable for me at all. If you know them that's good, if you know when you need to smash QTEs and how to move - good. It should be intuitive, DS is intuitive, Mayonetta is jsut punishing for nothing. Hey look! It is 0.5 seconds QTE. Oh look! Haha you're dead.
StreamWhenGuy May 30, 2017 @ 8:56am 
Originally posted by SenMithrarin85:
DMC is better than this? You lost me there.

Bayonetta is argueably the best spectacle fighter (or character action) game of the last generation, bettered only by its sequel (that I'll never play *sobs*)

The game does require you to watch enemey movements carefully as the timing for witch time is pretty tight on some of them (grace and glory for example) and some like gracious and glorious can't be witch timed at all under normal circumstances. Since you played dark souls such things should already be known to you.
DMC is more casual if you wish, more forgiving. But if you determine difficulty by "learning through death"... Am I playing DS again? May be on its release Bayonetta was amazing because there wasn't any comparable games to play and everybody was playing this. Again, I don't know how you can predict enemies movesets for the first time playing... The window is so short... and they punch punch punch. Dead. Dead again. Dead. Stone reward. For me it looks ♥♥♥♥♥♥ up because of framerate or something. Don't know how it was years back on consoles though.
Last edited by StreamWhenGuy; May 30, 2017 @ 9:04am
SenMithrarin85 May 30, 2017 @ 9:07am 
Originally posted by KamisamaLolz:
Originally posted by SenMithrarin85:
DMC is better than this? You lost me there.

Bayonetta is argueably the best spectacle fighter (or character action) game of the last generation, bettered only by its sequel (that I'll never play *sobs*)

The game does require you to watch enemey movements carefully as the timing for witch time is pretty tight on some of them (grace and glory for example) and some like gracious and glorious can't be witch timed at all under normal circumstances. Since you played dark souls such things should already be known to you.
Again, I don't know how you can predict enemies movesets for the first time playing... The window is so short... and they punch punch punch. Dead. Dead again. Dead. Stone reward. For me it looks ♥♥♥♥♥♥ up because of framerate or something. Don't know how it was years back on consoles though.

Predict? Their weapons glow and make a sound before they attack. Can't telegraph better than that.

There's even a tutorial for evading and using witch time before you even fight anything.
StreamWhenGuy May 30, 2017 @ 9:11am 
I see. MLG pros here :steamfacepalm:
I know their weapon are glowing... Is there only 1 enemy per Verse? Or 2? Small groups are ok mostly. What about bosses and those QTEs then? If you know the game that's good. If you play at the first time — you're dead. Stone rewards for you again.

Originally posted by SenMithrarin85:
Originally posted by KamisamaLolz:
Again, I don't know how you can predict enemies movesets for the first time playing... The window is so short... and they punch punch punch. Dead. Dead again. Dead. Stone reward. For me it looks ♥♥♥♥♥♥ up because of framerate or something. Don't know how it was years back on consoles though.

Predict? Their weapons glow and make a sound before they attack. Can't telegraph better than that.

There's even a tutorial for evading and using witch time before you even fight anything.
Seamus May 30, 2017 @ 9:48am 
It's almost like they intended you to play the game multiple times to get better. What other game has done that? Oh right, literally every DMC game.

:cfacepalm:
StreamWhenGuy May 30, 2017 @ 10:48am 
Originally posted by Seamus:
It's almost like they intended you to play the game multiple times to get better. What other game has done that? Oh right, literally every DMC game.

:cfacepalm:
Are you trying to troll in every thread under every game you read or it depends? TriHard
I've just finished normal and tried hard... well this game isn't for me I guess. Don't know how you play. It's impossible. Enemies on double weed high at the sky on hard. Cannot pass through first Jeanne's encounter XD Dying in slasher is like smashing your car in DiRT for me. That "difficulty" worked 10 years ago. Not it doesn't work for me now. It's just frustrating.
Good bye Mayonetta. I'd better grind in GD.
Last edited by StreamWhenGuy; May 30, 2017 @ 10:52am
SenMithrarin85 May 30, 2017 @ 11:12am 
Originally posted by KamisamaLolz:
Originally posted by Seamus:
It's almost like they intended you to play the game multiple times to get better. What other game has done that? Oh right, literally every DMC game.

:cfacepalm:
Are you trying to troll in every thread under every game you read or it depends? TriHard
I've just finished normal and tried hard... well this game isn't for me I guess. Don't know how you play. It's impossible. Enemies on double weed high at the sky on hard. Cannot pass through first Jeanne's encounter XD Dying in slasher is like smashing your car in DiRT for me. That "difficulty" worked 10 years ago. Not it doesn't work for me now. It's just frustrating.
Good bye Mayonetta. I'd better grind in GD.

Hard is intended for you to have max health and magic before you attempt it. And even then it is hard. I fail to see why you'd attempt hard when you've been dissing the game for being tough on normal.

Bayonetta hails back to DMC's glory days i.e. 1 and 3. Its hard in places and thats how it should be. There is an easy mode after all for those who struggle with spectacle fighters.

coming from dmc (i assume you mean the reboot) is not the best way. DmC is not hard at all below son of sparda.

The two games play very differently. In bayonetta. you watch for openings to attack, in dmc, only shielded enemies can interrupt you.
Starbug May 30, 2017 @ 11:20am 
Turn off the death metal nursery rhymes you've got playing in the background and listen to the audio cues. If you're still struggling to platinum levels, there's no other advice but to practice till you get good.
Seamus May 30, 2017 @ 12:55pm 
Originally posted by KamisamaLolz:
Originally posted by Seamus:
It's almost like they intended you to play the game multiple times to get better. What other game has done that? Oh right, literally every DMC game.

:cfacepalm:
Are you trying to troll in every thread under every game you read or it depends? TriHard
I've just finished normal and tried hard... well this game isn't for me I guess. Don't know how you play. It's impossible. Enemies on double weed high at the sky on hard. Cannot pass through first Jeanne's encounter XD Dying in slasher is like smashing your car in DiRT for me. That "difficulty" worked 10 years ago. Not it doesn't work for me now. It's just frustrating.
Good bye Mayonetta. I'd better grind in GD.
Yep, I'm totally a troll for pointing out holes in your logic.
|Insert| May 30, 2017 @ 6:01pm 
Going to be honest, just sounds like a rant of "i cannot read the mechs". I do agree the QTE rekt you on your first playthrough because most of the time your not expecting it. I played this on XB360 and its alot less janky on pc. Hell never see the loading screen ahah.

As for the cutscene lenght vs gameplay. I will agree that DMC does this abit better in a few of the games, but overall does it really matter? The game is pretty short anyways. That can be said about DMC3 aswell.

I dont get how you cannot read the dodge mech if you're as good at Dark Souls are you say you are.
abcismasta May 30, 2017 @ 7:26pm 
I am just going to jump in real quick and ask a newbie question. I just finished normal, can I go back and replay chapters on normal difficulty once I have started hard? (I want to build up the save file, not start a new game)
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Date Posted: May 30, 2017 @ 4:36am
Posts: 38