Megadimension Neptunia VII

Megadimension Neptunia VII

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Arisu Jul 5, 2016 @ 8:10pm
4k mods?
How long do you guys think it will take for a resolution mod will come out if ever?
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Showing 46-60 of 94 comments
Nobody Jul 13, 2016 @ 11:07am 
well doesn't look like if gives a ♥♥♥♥
once again we are stuck with an abysmal port
i have to sit like 9 feet away in order for the game to not look blurry and jaggy as ♥♥♥♥ but hey at least it's playable and doesn't crash so that's something.
Last edited by Nobody; Jul 13, 2016 @ 11:07am
ACE Jul 24, 2016 @ 6:45am 
Originally posted by The Man Who Sold The World:
well doesn't look like if gives a ♥♥♥♥
once again we are stuck with an abysmal port
i have to sit like 9 feet away in order for the game to not look blurry and jaggy as ♥♥♥♥ but hey at least it's playable and doesn't crash so that's something.
Maybe they´ll give it a 4K uüdate on PS4K, which might find it´s way here, too ; )
They will have to add it to the engine sooner or later, so let´s hope they´ll put "that" to the old ones, too!
Ceriss Jul 24, 2016 @ 7:16am 
There's a saying in real estate that applies quite well here.

Never buy at the top of the market nor the bottom.

You don't upgrade enough you're ♥♥♥♥♥♥, you upgrade too much you're ♥♥♥♥♥♥.
Last edited by Ceriss; Jul 24, 2016 @ 7:17am
ACE Jul 24, 2016 @ 7:23am 
Originally posted by Kyokkai:
There's a saying in real estate that applies quite well here.

Never buy at the top of the market nor the bottom.

You don't upgrade enough you're ♥♥♥♥♥♥, you upgrade too much you're ♥♥♥♥♥♥.
Titans are to expensive. You get a 1060 for 1/4 of the price of a Titan, whis is 50% as fast.
So, you could get two 1060s for 1/2 of a titan´s prise!
No surprise Nvidia disabled SLI on 1060s!
NekoMizu Jul 24, 2016 @ 12:47pm 
Originally posted by ACE:
Next PS models might change that!
i hope ps4 neo will have a displayport 1.2 at least ^^
Nobody Jul 24, 2016 @ 1:30pm 
lol ps4 neo will never run native 4k games
it will upscale to 4k and that's it.It will run games at 1080p@60fps
aterial Jul 25, 2016 @ 3:12am 
I've been working on making one but i'm having some issues. I managed to get the game to render at 1080p internally but the way the game does some things is making it a bit difficult for me atm.

http://steamcommunity.com/sharedfiles/filedetails/?id=731143279

That is captured mid-render so there are some chunks missing but the game is definitely being rendered to 1080p after what I did. The game does some blurring (which i'm sure I can disable) to mask the fact that it renders at a lower quality so that makes what i'm doing not really look visually different atm, plus the colored borders around the characters also draw at a lower quality so that gives the appearance of a much lower resolution.

I'm just putting this post up for now to see if there's any point in me continuing what i'm doing. I'm very new to DX11 (I use OpenGL mainly) plus i'm usually decently busy so progress might be a bit slow but the plan is to copy the functionality of Hyperresolution Neptunia so anyone can render the game at whatever resolution they want.
Last edited by aterial; Jul 25, 2016 @ 3:18am
NekoMizu Jul 25, 2016 @ 6:31am 
nice :o , awesome keeep it up
Nobody Jul 25, 2016 @ 7:04am 
i'd say it's worth a shot
i doubt these developers actually care so it's up to the community to fix their game
Arisu Jul 25, 2016 @ 7:57am 
Pretty cool, please keep us updated on how progress goes.
ACE Jul 25, 2016 @ 8:02am 
Originally posted by Shadow-san:
Originally posted by ACE:
Next PS models might change that!
i hope ps4 neo will have a displayport 1.2 at least ^^
Full HDMI 2.0, 4K @ 60HZ and HDR

Originally posted by The Man Who Sold The World:
lol ps4 neo will never run native 4k games
it will upscale to 4k and that's it.It will run games at 1080p@60fps
They will more be 3K games upscaled to 4K, or better AA at FullHD.
I expect a real 4K model next year, competition for Scorpio!!!
The NEO is made for VR googles!!!!
Zanameth Jul 25, 2016 @ 8:47am 
Remember that the game was in development for years, and 4K wasn't as affordable as it is now. Even so, people with 4K resolutions still represent less than 2% of the potential buyers.

Developers do not tend to develop for a minority. And many developers do NOT create their textures at higher resolutions than 1080p (including this one I'm pretty sure), so don't expect miracles from a 4K mod for Megadimension, it'd be useless anyway, unless you like blurry stuff.
Turning this game into 4K would be like reworking 50% of the game from scratch, so don't expect that to happen.

However, now that 1080p is well defined as the norm, expect their next (or after the next) opus on new hardware (PS4, etc), to be at native 1080p for textures, especially sprites and menus, which are 2D and do not scale well.

If the devs are clever, they'd develop at 4K directly, but like I said, 4K community is a minority, so don't get your hopes high.
Last edited by Zanameth; Jul 25, 2016 @ 8:47am
ACE Jul 25, 2016 @ 8:50am 
Originally posted by Zanameth:
Remember that the game was in development for years, and 4K wasn't as affordable as it is now. Even so, people with 4K resolutions still represent less than 2% of the potential buyers.

Developers do not tend to develop for a minority. And many developers do NOT create their textures at higher resolutions than 1080p (including this one I'm pretty sure), so don't expect miracles from a 4K mod for Megadimension, it'd be useless anyway, unless you like blurry stuff.
Turning this game into 4K would be like reworking 50% of the game from scratch, so don't expect that to happen.

However, now that 1080p is well defined as the norm, expect their next (or after the next) opus on new hardware (PS4, etc), to be at native 1080p for textures, especially sprites and menus, which are 2D and do not scale well.

If the devs are clever, they'd develop at 4K directly, but like I said, 4K community is a minority, so don't get your hopes high.
The assets were even more high res in older Neps, so it would. And i think it would perform nicely on the NEO, so the code will make it to PC games, sooner or later ; )
Zanameth Jul 25, 2016 @ 8:54am 
Originally posted by ACE:
The assets were even more high res in older Neps, so it would. And i think it would perform nicely on the NEO, so the code will make it to PC games, sooner or later ; )

I believe they cheated a little bit for the older ones, upscaled their textures with several subtle sharpening filters.

I'd want to look at it positively too, but if the assets were in high res, it makes no sense that they didn't implement that from the start. :squirtooh:
NekoMizu Jul 25, 2016 @ 9:08am 
Originally posted by ACE:
Full HDMI 2.0, 4K @ 60HZ and HDR


i have to grab another screen 4k i guess if the console dont have DP....
Last edited by NekoMizu; Jul 25, 2016 @ 9:09am
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Date Posted: Jul 5, 2016 @ 8:10pm
Posts: 94