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Oh and they didn't move on from DoW 2. THQ went bust, and relic was sold to sega, and sega made relic push CoH 2 and leave DoW 3 on the back burner
As for knowing the official ones, not really. I like to adlib. Naturally we played with minis. Oh another option is a bit of role play. You can make a game out of it. but do it through text mostly, like a WH40K version of DnD only it doesn't take years to complete. You can do this through typing or even on pen and paper, and if you cannot all be on at the same time, then there is always email as a fallback. Naturally this would mean creating a character, preferably within the confines of his/her/its races codex rules for hero units. and then using your imagination to come up with various challenges for your party of heroes to complete. Also LARPing, not that I have done it. It is a thing though... Live Action Role Playing is dressing up in the costumes and actually acting it out.
Your best option would likely be to create your own scenario though. Dont be afraid to borrow from others ideas, you're not trying to turn a profit so technically not abusing any copyright laws etc. Plaguerism doesn't apply when its just you and your friends X3. I wouldn't mind a bit of Text Rp, I have some practice in it. Likely I would end up as an Eldar hero of some kind such as farseer or autarch, or perhaps a female tau shas'o, OR just play all the enemies. With your imagination the possibilities are endless.
Make it like battleships, ensure you are not cheating via webcam, but obviously dont show off grid squares and locations. Then type in your attack. IE: Plasma cannon to E5. The plasma cannon could have an effect to represent the viscoucity of the rounds by hitting the square behind/beneath its intended target. So E5= E5 and F5 hit by the shot. Units get one move per turn, they can move or fire. but the move is one square at a time. Have hit points based on armor and cover saves, all the normal dice rolling would apply for that sort of thing