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In stronghold missions i keep a few heavy bolter CSM in the base for protection against assaults, and attack with plasma guns CSM moving inside rhinos, with one or two melee squads to screen them, and chaos predators (horror squads stay inside their summoning circle until it's time to strike). I admit this is a bit micro heavy, and you will struggle a bit against some of the toughest strongholds, like the infamous Tau one, but you will eventually overwhelm them.
The best option is to just play an easier faction like Space Marines since you can't handle Chaos.
Sounds like you're playing Chaos like you're playing Imperial Guard and not utilizing your strengths.
Your cultists are dirt cheap and allow you to swarm and cap many points around the map for an economic advantage (in addition they best most other starting units) while you should build as many listening posts as you can as they lead to more money and you refusing to build some hurts you economically in the long run.
Khorn Berserkers are easily your best unit (likewise Eliphas is the strongest commander in the game especially in the campaign mode) but before then in the early stage you can just shift-click your cultists to cap as many points as you can while you have nothing much to do, otherwise your CSM with heavy bolters are also very powerful once you upgrade them to have 4 heavy bolters so they're very effective at range.
Try working to get 2 berserks supported by your other units, predators and pink horrors, with the summoning building hotkeyed the horrors are expendable and you can endlessly warp them in to draw fire or destroy any vehicles and buildings.
Then of course once you get your tier 4 units you can steamroll your opponent since they are very powerful, with fully upgraded predators being especially good at destroying all vehicles and buildings.
I have noticed with Chaos you tend to win by a lot, once chaos powers is researched it becomes basically impossible to lose, I've only lost late game in the campaign once and it was against the Tau in the mission required to add a Defiler to your Honor Guard.
I think they mean the Tau home base sector.