Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For example, another deadly strategy is for the Tau to rush your power generator with Vespids. If you aren't prepared, then they'll decimate it and leave practically bloodless. However, if you have a squad defending it or you built it next to a tower, then they'll be toothless and will have lost a lot of time and resources witha failed rush.
What race do you main? I might be able to give you some advice
Another good tactic would be to have the troop transports ready nearby to defend multiple points.
If you are below tech, but you think you have a better/larger army, it may be a better idea to just attack your opponents base and try and deal more damage than he/she is doing to your towers. If you lose a tower, but your opponent loses a tower plus barracks/vehicle beacon, you'll be better off.
Again, I'm not as experienced with Tau as I am with other races, so my advice is more generalized as opposed to specifc
Think that lasted about a month after the game came out before Relic patched in a delay between leap attacks.