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EDIT: Didn't work for me with Orks though. There are only 5 WTP files for Orks for some reason, did everything exactly like with Necrons (renaming to _default_8 instead of _default_0 ofc) and no effect. Also Tau became 412th Cadian as an ingame name for some reason lol
At first, glad it worked for you - at least partly - and I'm happy my guide still sees some use :)
Now, the Ork thing sounds weird, though. There are definitely eight defaults (0-7) for Orks in my files, also names of colour schemes should not change, these edits affect nothing that could cause this. Are you sure you didn't accidentally misplace some files?
EDIT: I should point out that for Orks you need make these changes in the "wh40k" shared_textures as well! The DXP2 folder only holds new units coming with DC, the base units are still in the wh40k folder.
Thank you, I am glad people profit from the little write-up :)
Point 1) will take time and some in depth digging to recall the steps I performed years ago. I can't promise anything but we'll see.
Point 2) and 3) should be answered by the posting right above yours - you have to perform the guide steps for every expansion separately. If you play Dark Crusade for instance, all Dark Crusade units will be in the "DXP2" folder (DXP2/data/art/ (...) ) while units from the original game that has not been modified by Dark Crusade in any way are still located in the "wh40k" folder (wh40k/data/art/(...)). You should be able to put all modified files into the DXP2 folder though but to be safe you can replace them in both folders. I may go back and modify the guide to make this clearer.
force_commander_tgd_unit.rsh
force_commander_tgd_war_gear.rsh
Haven't yet found the file for the little guy on the campaign map.
mm_force_commander_tgd_unit.rsh
mm_force_commander_tgd_war_gear.rsh
It went something like this for mm_force_commander_tgd_war_gear.rsh ...
1. Put "mm_force_commander_tgd_war_gear.rsh" file in the "texture_share" directory. Used texture tool to Extract RSH, yielding "mm_force_commander_tgd_war_gear.dds" and "background_illum.dds"
2. Loaded copy of imported team colored composite "force_commander_tgd_war_gear.tga",that was leftover from making .rtx files, into image editing program. Reduced image size from 512x512 to 256x256. Inverted image vertically.
3. Exported (saved) the image to texture_share folder as "mm_force_commander_tgd_war_gear.dds" under DXT1 compression, generating mipmaps and overwriting original file.
4. Used texture tool to Make .RSH, selected "yes" for additional maps when prompted, chose "background_illum.dds"
Same process for the other file, but used "force_commander_tgd_unit.tga"
The Texture Tool will convert from .tga to .dds, and flip the image for you, but I don't know if the file will work if the .dds is not down-sized.
.............
For these two files:
force_commander_tgd_unit.rsh
force_commander_tgd_war_gear.rsh
The process was this:
1. Put "force_commander_tgd_unit.rsh" in the texture_share folder, then added a copy of the teamcolor composite "force_commander_tgd_unit_default_0.dds" and "force_commander_tgd_unit_default.wtp" leftover from the .rtx creating process.
2. Renamed those two files as:
"force_commander_tgd_unit.dds"
"force_commander_tgd_unit.wtp"
Then used the Texture Tool to run Make .RSH, Selected "no" for additional maps when prompted.
............
@Schweineschnute,
If you decide to add your post as an official Steam Guide, you are most welcome to include any or all of the information in my posts as well, Thank You!
Thank you very much, this is fantastic. I ca certainly try, a lot of people might be happy
If you use the same tool I linked there's a option to add a suffix after a filename. There is a preview that shows you in real time how your edits look.
The Orks in both Dark Crusade and SoulStorm weren't the Bad Moons last i recall Bad Moons bare a yellow color and the Orks in both of those games bare a red color which when looking at the army painter will show as the Evil Sunz!
Just use the profile present, if you only have one it should only show one folder. If there is no folder at all then you have to launch DoW once and create a profile :)
Right, I'll change it :)