Warhammer 40,000: Dawn of War - Dark Crusade

Warhammer 40,000: Dawn of War - Dark Crusade

of Anwyl Feb 11, 2018 @ 2:04pm
How to Increase Squad and Vehicle Cap as Imperial Guard
Hello, I'm writing to ask how to increase the squad and vehicle cap as the Imperial Guard, prior to this I've only played the space marines who have clearly shown researches to upgrade these caps, but how do the imperial guard do it? I've tried looking through the researches but can't find anything. Even with a fully upgraded HQ I think my cap was like 12 infantry and 12 vehicle.

Any help appreciated.
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Showing 1-11 of 11 comments
qrosa Feb 11, 2018 @ 3:00pm 
Infantry Commands boost squad cap, while Mechanized Commands and Mars Pattern Commands boost vehicle cap. :-)
In missions where you start with limited build space (Necron stronghold in particular), you might want to plan ahead and see how/if you can get enough buildings up to reach the maximum cap.
Last edited by qrosa; Feb 11, 2018 @ 3:00pm
of Anwyl Feb 11, 2018 @ 4:30pm 
Originally posted by qrosa:
Infantry Commands boost squad cap, while Mechanized Commands and Mars Pattern Commands boost vehicle cap. :-)
In missions where you start with limited build space (Necron stronghold in particular), you might want to plan ahead and see how/if you can get enough buildings up to reach the maximum cap.

Ah thank you very much! So building multiple of each building is ideal then? Would you happen to know the minimum number of these buildings to reach the max cap? Anyways thanks again!
The IG HQ provides 6 infantry cap, as does every Infantry command. Each Mechanized command provides 6 vehicle cap. The Mars pattern command provides 6 as well, I think.
qrosa Feb 12, 2018 @ 3:52am 
You need 3 Infantry Commands and 4 vehicle buildings to reach the maximum cap.

There's one exception in the campaign however, and that's if you own Governer's Raiment (Wargear), while you do not own the Increased Manpower Planetary Bonus. Only in that case, you will need just 2 ICs and 3 vehicle buildings.
But even if this occurs, it doesn't(shouldn't) last many turns, because the IM bonus is awesome, and the province is usually quite easy to conquer. It's always one of the first provinces that I attack, after getting myself the Fury and Space Port bonuses. :-)



Imperial Guard's way of increasing cap is greatly favored in defensive missions, compared to Space Marines' way. Unlike SM (and Chaos as well), you do not have to waste time and resources to increase your cap, as long as you've built enough buildings when you initially attacked the province.


And yes, you definitely want to build enough buildings to max out the caps, especially the vehicle cap. The vehicles of IG are too powerful to not cap out. :-)
Whenever I attacked a province as any of the races besides SM or Chaos, I'd make sure I'd build enough buildings to max out the caps. It makes sure that defending will not be too hard, or too long.



Edit: @The nameless Commander At least in Skirmish, building extra HQ's does not add to squad cap. (I've never specifically tested it in the campaign, but I doubt it's any different there.) Destroying your last HQ will also not drop your squad cap by 6.
I suppose the initial 6 squad cap is just the inherent minimum of IG, rather than that it comes from the HQ.
Last edited by qrosa; Feb 12, 2018 @ 4:19am
armbarchris Feb 12, 2018 @ 2:42pm 
Remember that IG infantry can garrison in most buldings and travel between them, so building more Infantry and Mechanized Commands will also stengthen your mobility and defensive capability.
DrDrake Feb 23, 2018 @ 2:13pm 
are you joking? Use common sense maybe? If in real life you wanted to produce more tanks or have more soldiers in your army base, would you not build more barracks and tank factories? Same goes for in-game, buld more infantry commands and mechanized commands, at least 3 of both.... ;)
Last edited by DrDrake; Feb 23, 2018 @ 2:16pm
of Anwyl Feb 23, 2018 @ 2:17pm 
Originally posted by DrDrake:
lol, is this a joke question or what? How about using common sense? If you build more barracks and vehicle factories, wouldnt that give you more cap or power?

Clearly you've never played space marines as the only way for them to increase these was researches in the HQ. :P
DrDrake Feb 23, 2018 @ 2:27pm 
clearly you are blind as this topic has nothing to do with space marines! You said it yourself space marines cap increase is in the HQ, you know....the 2 white buttons or whatever.... :P
im focused here more on IG
Last edited by DrDrake; Feb 23, 2018 @ 2:29pm
of Anwyl Feb 23, 2018 @ 2:48pm 
Originally posted by DrDrake:
clearly you are blind as this topic has nothing to do with space marines! You said it yourself space marines cap increase is in the HQ, you know....the 2 white buttons or whatever.... :P
im focused here more on IG
My point is that in DoW campaign there are no IG, so coming here i was confused when trying to play the Ig. ^^
Sokite Feb 24, 2018 @ 2:40am 
Each faction hard different ways of increasing the caps (except sm/chaos who are the same). If you hover your mouse over the population cap it should give you a popup saying how to increase the caps for every race, to help you in the future :)
DrDrake Feb 24, 2018 @ 6:50am 
Should of said so in the first post you made, i thought you are talking about Dark Crusade! ^^
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Date Posted: Feb 11, 2018 @ 2:04pm
Posts: 11